WorldSonus: Bringing Sound to Worlds
arXiv:2610.08760v1 Announce Type: cross Abstract: Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Br...
Sonic-AMG is a novel framework that generates human motion in real time from spatial audio, the first to do so in a streaming manner. It encodes acoustic content and body-relative source geometry as separate tokens, then uses a causal transformer with a flow head to produce continuous motion latents that a causal decoder turns into motion segments. The system introduces rehearsal training and spatial feedback to mitigate training‑inference mismatches, achieving state‑of‑the‑art FID and R‑precision on the SAM benchmark while enabling coherent, real‑time reactions to sound events and source locations.
arXiv:2610.08760v1 Announce Type: cross Abstract: Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Br...
InteractGesture is a model‑agnostic, inference‑time method that enables fine‑grained spatial control of individual joints in continuous streaming co‑speech gesture generation. It guides diffusion sampler latent estimates through a differentiable RVQ‑VAE decoder, backpropagating spatial control gradients to adjust motion latents during sampling. To address chunk‑wise dependency issues in streaming generation, the method introduces Progressive Chunk Guidance, a chunk‑window strategy that keeps an active set of editable chunk latents with staggered delays, allowing spatial constraints to propagate gradients backward across chunk boundaries and reducing boundary inconsistencies.
arXiv:2609.23797v1 Announce Type: cross Abstract: Human motion is shaped by both external acoustic events and behavioral intent: spatial audio conveys environmental cues that elicit or guide a respon...
Real-time long-form avatar audio--video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas.
arXiv:2609.10317v1 Announce Type: new Abstract: Streaming talking-head generation produces each frame as its driving audio arrives, yet fidelity and efficiency have so far pulled in opposite directio...
arXiv:2604.09057v3 Announce Type: replace Abstract: Audio-video (AV) generation has recently made strong progress in perceptual quality and multimodal coherence, yet generating content with plausible...
arXiv:2603. 01006v3 Announce Type: replace-cross Abstract: REPresentation Alignment (REPA) improves the training of generative flow models by aligning intermediate hidden states with pretrained teacher features, but its effectiveness in token-conditioned audio Flow Matching critically depends on the choice of supervised layers, which is typically made heuristically based on the depth.
GestureFAR is a flow‑autoregressive framework that generates natural co‑speech gestures from streaming speech while preserving causality and continuous motion expressiveness. It autoregresses over continuous motion latents using a transformer for audio‑motion context and a flow‑matching head to sample the next latent. A head‑only flow distillation strategy further reduces latency by collapsing multi‑step flow sampling into a single network evaluation, enabling real‑time token‑causal generation with improved quality‑latency trade‑off on the BEAT2 benchmark.
arXiv:2610.00691v1 Announce Type: new Abstract: Recent joint audio-video generative models can synthesize realistic videos with synchronized sound, but typically generate audio as a single mixed trac...
Video generation is progressing beyond isolated clips toward long-form narratives and interactive worlds, requiring models to preserve identities, follow user controls, and remain stable over extended...
arXiv:2609.36995v1 Announce Type: cross Abstract: Few-step streaming audio--video generation requires both causal modeling and step distillation, yet standard training recipes face two context-relate...
Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet existing controllable methods either require the f...