arXiv Computer Vision

InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control

InteractGesture is a model‑agnostic, inference‑time method that enables fine‑grained spatial control of individual joints in continuous streaming co‑speech gesture generation. It guides diffusion sampler latent estimates through a differentiable RVQ‑VAE decoder, backpropagating spatial control gradients to adjust motion latents during sampling. To address chunk‑wise dependency issues in streaming generation, the method introduces Progressive Chunk Guidance, a chunk‑window strategy that keeps an active set of editable chunk latents with staggered delays, allowing spatial constraints to propagate gradients backward across chunk boundaries and reducing boundary inconsistencies.

arXiv Computer Vision
Oct 12

PAGE: Parts-Aware Guidance for Co-Speech Gesture Portrait Video Generation

PAGE (Parts-Aware Guidance) is a diffusion-based framework that improves co-speech gesture portrait video generation by enhancing local spatial fidelity and global audio‑visual consistency. It introduces Parts‑Specific Reweighting during training to focus supervision on key regions like lips, eyes, and hands, and Consistency Classifier Guidance plus Differential Guidance during inference to correct audio‑visual mismatches and refine motion separately. The authors also present the Chinese Announcer Speech (CAS) dataset, a large‑scale Chinese benchmark that expands on the PATS dataset, and demonstrate that PAGE outperforms existing methods in perceptual quality, gesture diversity, and audio‑visual alignment.

By Yabiao Wang, Jiafu Wu, Yicheng Xu, Teng Hu, Shengzhe Zhou, Yanxiao Sun, Jiangning Zhang, Ying Tai, Yong Liu, Ming-Hsuan Yang
arXiv Computer Vision
Aug 27

Super Star: Towards Streaming Real-time Interactive Agents for Digital Humans

The paper introduces a real‑time framework for generating co‑speech gestures for digital humans, coupling a streaming speech response module with a causal multimodal autoregressive gesture generator that uses only current speech and motion history. It also presents an offline data synthesis pipeline for virtual companion dialogues and a self‑evolving training loop that incorporates user feedback to continually adapt the model. Experiments show the system achieves a better latency‑quality trade‑off, stronger speech‑motion synchronization, and higher user preference than existing baselines.

By Wentao Jiang, Youchen Xie, Haidi Fan, Yajing Chen, Xin Wang, Ye Shi, Jingya Wang
arXiv Computer Vision
Sep 21

GestureFAR: Streaming Co-Speech Gesture Generation with Flow Autoregression

GestureFAR is a flow‑autoregressive framework that generates natural co‑speech gestures from streaming speech while preserving causality and continuous motion expressiveness. It autoregresses over continuous motion latents using a transformer for audio‑motion context and a flow‑matching head to sample the next latent. A head‑only flow distillation strategy further reduces latency by collapsing multi‑step flow sampling into a single network evaluation, enabling real‑time token‑causal generation with improved quality‑latency trade‑off on the BEAT2 benchmark.

By Pinxin Liu, Haiyang Liu, Jiahao Luo, Junhua Huang, Chunhao Zou, Luchuan Song
arXiv Machine Learning
Oct 12

Sonic-AMG: Streaming Human Motion Generation from Spatial Audio

Sonic-AMG is a novel framework that generates human motion in real time from spatial audio, the first to do so in a streaming manner. It encodes acoustic content and body-relative source geometry as separate tokens, then uses a causal transformer with a flow head to produce continuous motion latents that a causal decoder turns into motion segments. The system introduces rehearsal training and spatial feedback to mitigate training‑inference mismatches, achieving state‑of‑the‑art FID and R‑precision on the SAM benchmark while enabling coherent, real‑time reactions to sound events and source locations.

By Jingcheng Ni, Zekun Li, Zhiyang Dou, Xiaoyan Cong, Ziyao Zeng, Hongyang Du, Randall Balestriero, Taku Komura, Srinath Sridhar
arXiv Computer Vision
Sep 1

RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction

arXiv:2608.28693v1 Announce Type: cross Abstract: Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot inte...

By Zifan Wang, Ziang Ren, Pengyang Shi, Zirui Wang, Chenghuai Lin, Tianze Wang, Zekun Qi, Liangliang Zhao, He Wang, Li Yi
arXiv Computer Vision
Sep 11

Multi-Modal Controlled Coherent Motion Generation

The paper introduces MOCO, a diffusion-based framework that generates 3D avatar motions from concurrent multimodal inputs such as speech audio, text descriptions, and trajectory data. MOCO decouples motion generation by independently producing modality-specific motions at each denoising step and then assembling them according to spatial rules, iteratively refining the combined motion. This approach yields coherent, lifelike, and synchronized movements, outperforming existing baselines on a multimodal benchmark.

By Yifei Liu, Qiong Cao, Hongwei Yi, Huaiguang Jiang, Changxing Ding
arXiv AI
Oct 7

WorldSonus: Bringing Sound to Worlds

arXiv:2610.08760v1 Announce Type: cross Abstract: Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Br...

By Pengjun Fang, Jingyi Fa, Kam Man Wu, Jiaming Wang, Haoyuan Huang, Yaguang Wu, Xiangjun Huang, Ziyang Ma, Weijia Chen, Hongyu Liu, Zeyue Tian, Qifeng Chen