arXiv:2609.17521v1 Announce Type: cross
Abstract: Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet...
By Chuhao Chen, Peter Wonka, Chaoyang Wang, Chen Wang, Qiao Feng, Sergey Tulyakov, Lingjie Liu
The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.
By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2610.02180v1 Announce Type: cross
Abstract: Current controllable video generation systems often rely on 2D motion trajectories or sparse drag signals for object motion. These controls are ambig...
By Jiahan Zhang, Chaohao Yang, Namitha Guruprasad, Vivekjyoti Banerjee, Trong-Tung Nguyen, Alan Yuille, Anand Bhattad
arXiv:2608. 19556v1 Announce Type: cross Abstract: Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion.
By Yuanhao Ban, Jiaqi Feng, Hengguang Zhou, Xiaohuan Pei, Justin Cui, Cho-Jui Hsieh
Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion. Recent bidirectional approaches address this problem using rewards signals built upon 3D Gaussian-Splatting reconstruction.
arXiv:2609.33167v2 Announce Type: replace
Abstract: We present FloodDiffusion 2 (FD2), an efficient and controllable framework that builds upon FloodDiffusion (FD1), a state-of-the-art streaming moti...
By Yiyi Cai, Yuhan Wu, Kunhang Li, Tu Fangyuan, Xiangyue Zhang, Qiaoge Li, Zhixiang Wang, Kaipeng Zhang, Haiyang Liu
arXiv:2602.08277v3 Announce Type: replace-cross
Abstract: The landscape of AI video generation is undergoing a pivotal shift: moving beyond general generation - which relies on exhaustive prompt-engi...
By Xiangbo Gao, Renjie Li, Xinghao Chen, Yuheng Wu, Suofei Feng, Qing Yin, Zhengzhong Tu
PhysPlan is a training‑free guidance framework that enhances video diffusion models by incorporating physical awareness through agentic physics simulation. It uses a vision‑language model to generate a Chain‑of‑Visual‑Thought representation of kinematic trajectories and 3D depth, which then drives an object‑centric test‑time optimization that isolates kinematic changes and locks the passive environment. The framework also employs Kinetic Intensity Profiling to adapt hyperparameters to varying physical deformations, and demonstrates superior performance on PhyGenBench and Physics‑IQ benchmarks compared to existing VDM baselines.
By Minh-Loi Nguyen, Xuan-Vu Le, Thanh-Toan Do, Tam V. Nguyen, Minh-Triet Tran, Trung-Nghia Le
CompAdapt is a physics-consistent text-to-video generation framework that extends diffusion-based models to handle composite physical behaviors such as coupled motions, multi-stage transitions, and multi-object collisions. It translates natural language prompts into structured physical semantics, enabling end-to-end specification of motion types, temporal relations, and initial parameters. The system introduces dynamics-aware prior matching for one-shot adaptation to new physical environments and a physics-aware latent feature fusion module to enhance visual fidelity during fast, complex motion, outperforming existing physics-constrained baselines on physics-focused T2V benchmarks.
By Haoran Qin (Harbin Institute of Technology, China), Renlong Wu (Harbin Institute of Technology, China), Tianyu Huang (Harbin Institute of Technology, China), Yukang Ding (Taobao, Alibaba Group, China), Hui Li (Harbin Institute of Technology, China), Wangmeng Zuo (Harbin Institute of Technology, China)
arXiv:2603. 03485v3 Announce Type: replace-cross Abstract: Recent video diffusion models have achieved impressive capabilities as large-scale generative world models.
By Haoran Lu, Shang Wu, Songling Liu, Jianshu Zhang, Maojiang Su, Guo Ye, Chenwei Xu, Lie Lu, Pranav Maneriker, Fan Du, Manling Li, Zhaoran Wang, Han Liu
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control.