arXiv AI

GameLogicBench: Evaluating Coding Agents on Runtime Game Logic with Tick-Level State Assertions

arXiv AI
Aug 11

A Unified Issue Resolution Benchmark for Requirement Clarification, Planning, and Code Generation for Coding Agents

arXiv:2608. 09072v1 Announce Type: cross Abstract: Large language model-powered coding agents are increasingly used to modify existing code repositories, for example, by adding features or fixing bugs.

By Xin Zhou, Chun Yong Chong, Kisub Kim, Yun Peng, Rui Shu, Zihan Wu, Xu Han, Guowen Yuan, Zeyang Zhuang, Jounghoon Kim, Jeongjin Ju, Seongmin Ju, Taein Yoon, David Lo
arXiv AI
Aug 26

Beyond Executable Models: The Pufibara Agent Harness and the Modelica Agent Workflow Benchmark for Physical System Modeling

The paper introduces Pufibara, an agent harness designed to maintain engineering state and evidence across revisions in Modelica-based physical system modeling. It also presents a 232-task Modelica Agent Workflow Benchmark covering model repair, generation, and tuning, evaluated by an external benchmark-owned evaluator. Experiments show Pufibara outperforms Claude Code in task success and resource efficiency across two LLM backends.

By Zizhe Wang
arXiv AI
Jun 12

AgentBeats: Agentifying Agent Assessment for Openness, Standardization, and Reproducibility

arXiv:2606. 13608v1 Announce Type: new Abstract: Agent systems are advancing quickly across domains, but their evaluation remains fragmented.

By Xiaoyuan Liu, Jianhong Tu, Yuqi Chen, Siyuan Xie, Sihan Ren, Tianneng Shi, Gal Gantar, Evan Sandoval, Donghyun Lee, Daniel Miao, Peter J. Gilbert, Nick Hynes, Mauro Staver, Warren He, David Marn, Andrew Low, Xi Zhang, Elron Bandel, Michal Shmueli-Scheuer, Siva Reddy, Alexandre Drouin, Alexandre Lacoste, Ramayya Krishnan, Elham Tabassi, Yu Su, Victor Barres, Chenguang Wang, Wenbo Guo, Dawn Song
arXiv AI
Jul 14

AgentAbstain: Do LLM Agents Know When Not to Act?

arXiv:2607. 10059v1 Announce Type: new Abstract: Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain.

By Xun Liu, Yi Evie Zhang, Vira Kasprova, Parisa Rabbani, Pardis Sadat Zahraei, Tianyu Zhang, Ali Ebrahimpour-Boroojeny, Varun Chandrasekaran
arXiv AI
6d ago

Compiled Agency: Frontier General-Purpose Coding Agents Build Winning Game Players from Bare Interaction - from Flappy Bird to StarCraft II and Civilization

The paper introduces Gauntlet, a framework that lets large language models autonomously build game-playing agents from a bare contract—just a game description, raw observation/action interface, and an empty policy file. In a single session, the model experiments with the game, compiles a standalone controller, and the resulting program is evaluated on held‑out instances without further model calls. The authors demonstrate that these compiled agents can win full‑scale games such as StarCraft II and Civilization, marking the first time a language‑agent system has achieved standalone victory in such complex titles.

By Joey Xiao, Haonan Huang