arXiv Computer Vision

H-2DGS: Height-Field Gaussian Splatting for Sharp and Deformable Neurosurgical Surface Reconstruction

H-2DGS introduces a height-field 2D Gaussian Splatting pipeline that produces a sharp, deformable cortical surface reconstruction for neurosurgical navigation. The method concentrates a robust 3D Gaussian Splatting reconstruction, fuses its depth into a shared truncated signed distance field, and represents the surface with curved, surface-oriented Gaussian primitives. Across five real neurosurgical cases, H-2DGS achieves low multi-view depth inconsistency, a compact 7.97 MB representation, and interactive rendering at 29–42 ms per frame, integrating clearly with tractography and MRI anatomy.

arXiv AI
Jun 24

Render-FM: Feedforward Model for Real-time Photorealistic Volumetric Rendering

arXiv:2505. 17338v3 Announce Type: replace-cross Abstract: Photorealistic volumetric rendering of CT scans greatly benefits clinical workflows, yet neural approaches such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) require prohibitive per-scan optimization (hours for NeRF, about 30 minutes for 3DGS), making them impractical in clinical settings.

By Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Van Nguyen Nguyen, Terrence Chen, Ziyan Wu
arXiv Computer Vision
Oct 22

Arbitrary-Scale Anisotropic 3D MRI Super-Resolution with Gaussian Prototypes

arXiv:2610.24858v2 Announce Type: replace Abstract: Reducing MRI acquisition time improves patient comfort, reduces motion artefacts, and increases scanner throughput. Clinical protocols often shorte...

By Aditya Rastogi, Ramon Leiser, Prateek Singh, Martha Foltyn-Dumitru, Martin Bendszus, Fabian Bamberg, Klaus Maier-Hein, Kai Schlamp, Alexander Radbruch, Gianluca Brugnara, Philipp Vollmuth
arXiv Computer Vision
Sep 22

D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction

arXiv:2609.22941v1 Announce Type: new Abstract: Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and m...

By Yunqi Gao, Zhanfeng Liao, Hanzhang Tu, Zhaoqi Su, Guoqing Zheng, Songtao Wang, Hongwen Zhang, Zhou Xue, Leyuan Liu, Yebin Liu
arXiv Computer Vision
Aug 27

Rendering Novel Views of MRI Using 3D Gaussian Splatting

The paper proposes using 3D Gaussian Splatting to reconstruct volumetric MRI data from non‑aligned scans, enabling the generation of novel view planes that are better aligned with spinal anatomy. These resampled images are then used to predict ordinal severity grades of localized stenosis, outperforming traditional Voxel Interpolation and Cubic B‑spline resampling methods. Across all stenosis conditions, the Gaussian Splatting approach yields more accurate diagnostic gradings than raw or conventionally resampled scans.

By Robin Y. Park, Mark C. Eid, Rhydian Windsor, Amir Jamaludin, Ana I. L. Namburete, Jo\~ao F. Henriques, Andrew Zisserman
arXiv Computer Vision
Sep 30

EndoPrior-GS: Dynamic Endoscopic Reconstruction with a Joint Texture Prior

EndoPrior-GS is a new pipeline for dynamic endoscopic reconstruction that combines frame-extracted vision heuristics with depth maps. It creates a joint texture prior using a tool-filtered tissue mask, a non-specular photometric filter, and anatomical salience, which guides primitive initialization and density control. Experiments on EndoNeRF and SCARED datasets show that EndoPrior-GS reduces Flow Error by 27.7% and 25.8% compared to representative methods while maintaining real-time rendering speed and competitive quality.

By Jiaqi Huang, Shidong Wang, Tong Xin, Kabita Adhikari
arXiv Computer Vision
Oct 21

CAPS: Clinically-Verifiable Anatomy-Prioritized Synthesis for Missing MRI Imputation in Brain Tumor Segmentation

CAPS is a Clinically‑Verifiable Anatomy‑Prioritized Synthesis framework designed to impute missing MRI modalities for brain tumor segmentation. It uses a hybrid loss (L₁ + L_AFP + L_DualDice) to preserve deep anatomical features and topological boundaries, achieving high synthesis fidelity and robust segmentation (82.38% mean Dice) on the BraTS Adult Glioma dataset. The method also generalizes well to unseen cohorts and has been validated by blinded radiologists, who report improved image quality and clinical utility.

By Cecilia Diana-Albelda, Arthur Longuefosse, Mario Rub\'en Paz Campos, \'Alvaro Garc\'ia-Mart\'in, Jesus Bescos
arXiv Computer Vision
Oct 28

CTBakeGS: training-free baking of photorealistic CT volume renderings into 3D Gaussian splats

CTBakeGS is a training‑free method that converts computed tomography (CT) volume renderings into three‑dimensional Gaussian splat (3DGS) models. By placing splats on an adaptive octree of millimetre‑sized cells and computing their colour and opacity directly on the graphics processor, the approach achieves photorealistic renderings without the need for scene‑specific training. Conversion takes only a few seconds on a laptop, producing models that render at 68 fps and attain high PSNR values (≈30–33 dB) for bone, vessels, and skin.

By Haruki Fukuda, Constantin Lux, Wolf Schweitzer, Tadashi Hosoya, Lars Ebert
arXiv AI
Sep 4

RARF: Region-Aware Rectified Flows for 3D Brain MRI Inpainting

RARF is a task‑agnostic, region‑aware rectified flow framework designed for 3D brain MRI inpainting. It limits stochastic interpolation to the inpainting region while keeping observed voxels fixed, using a 3D neural network that processes a partially voided image, Gaussian noise, a mask, and a timestep. The model is trained with masked flow‑matching and reconstruction‑consistency objectives, and during inference it transports noise toward a plausible reconstruction that preserves anatomical consistency, achieving competitive results on the BraTS Inpainting Challenge 2026.

By Tomas Guija-Valiente, Blanca Rodriguez-Gonzalez, Norberto Malpica, Angel Torrado-Carvajal