Hugging Face Trending Papers

Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing

Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edit, a framework that addresses two coupled problems: where to place editing cameras for localized edits, and how to make per-view edits agree with one another so that the 3D scene remains consistent after fine-tuning.

arXiv Computer Vision
Aug 27

A Dual-Transformer for Multi-Camera View Recommendation

The paper introduces a Dual-Transformer architecture with Cross-Attention for multi-camera view recommendation, achieving a 56.60% Precision@0.5 on the TVMCE dataset, surpassing the previous best of 37.16%. The model separates temporal encoding of past frames from candidate view querying, and an ablation study shows the SwinV2 backbone yields 69.65% Precision@0.5. Fine‑tuning with as little as 20% of a target video improves precision, suggesting efficient personalization for specific editing styles.

By Josep Cabacas-Maso, Carles Ventura, Ismael Benito-Altamirano
arXiv Computer Vision
2d ago

EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning

arXiv:2607.07187v2 Announce Type: replace Abstract: Local editing of 3D objects remains a long-standing challenge. When interacting with 3D content, humans naturally tend to specify a coarse region o...

By Youtan Yin, Yanning Zhou, Jiacheng Wei, Xiaofeng Yang, Jun Zhang, Jiayang Bai, Jingwen Ye, Weidong Zhang, Guosheng Lin