View Matters: Keyframe-Guided Text-Driven 3D Gaussian Editing
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
Neural 3D scene editing is often evaluated by semantic alignment alone, although a convincing result may alter unrelated content or become inconsistent across views. We introduce EditBench3D, a repres...
Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edit, a framework that addresses two coupled problems: where to place editing cameras for localized edits, and how to make per-view edits agree with one another so that the 3D scene remains consistent after fine-tuning.
arXiv:2511.22228v3 Announce Type: replace-cross Abstract: Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently o...
arXiv:2609.14899v1 Announce Type: new Abstract: Neural 3D scene editing is often evaluated by semantic alignment alone, although a convincing result may alter unrelated content or become inconsistent...
arXiv:2508.01684v2 Announce Type: replace Abstract: While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains...
arXiv:2609.40356v1 Announce Type: cross Abstract: Recent video generation is increasingly realistic and controllable, yet video editing remains less developed, particularly for precise local edits th...