arXiv:2606.13345v2 Announce Type: replace
Abstract: Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipeli...
By Xinnan Zhu, Ruijie Xu, Jiayu Ying, Daoguo Dong, Jiachen Xu, Yuan Xie, Xin Tan
OpenDepth repurposes Image-to-Image (I2I) editing priors to improve monocular depth estimation in open-world conditions. By aligning shallow features in a Diffusion Transformer and adding a joint RGB reconstruction task, the method decouples environmental style from geometry, enabling robust depth inference across varied lighting and weather. The approach achieves new state‑of‑the‑art performance on standard and extreme weather benchmarks, maintaining structural integrity in zero‑shot settings.
arXiv:2607.07187v2 Announce Type: replace
Abstract: Local editing of 3D objects remains a long-standing challenge. When interacting with 3D content, humans naturally tend to specify a coarse region o...
By Youtan Yin, Yanning Zhou, Jiacheng Wei, Xiaofeng Yang, Jun Zhang, Jiayang Bai, Jingwen Ye, Weidong Zhang, Guosheng Lin
arXiv:2610.17610v2 Announce Type: new
Abstract: Recently, the integration of generative priors has revolutionized Monocular Depth Estimation (MDE), achieving state-of-the-art (SOTA) performance with...
By Mengke Zhang, Tianyi Yang, Xinzhuo Li, Anlong Ming
arXiv:2606. 05142v1 Announce Type: cross Abstract: Recent developments in multi-view image editing with generative models have brought us a step closer toward general 3D content generation and customization.
By Josef Bengtson, Yaroslava Lochman, Fredrik Kahl
arXiv:2508.01684v2 Announce Type: replace
Abstract: While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains...
By Yufeng Chi, Huimin Ma, Kafeng Wang, Jianmin Li
The paper introduces a framework for instruction‑guided 3D editing that does not require paired 3D supervision. It distills visual, semantic, and geometric knowledge from foundation models into a 3D editing model using a differentiable rendering pipeline, guided by a 2D visual prior from an image editing model and a semantic prior from a Vision‑Language Model. A 3D‑aware Distribution Matching regularization is added to prevent geometric collapse and ensure realistic 3D outputs, leading to superior instruction fidelity and cross‑view consistency compared to state‑of‑the‑art baselines.
By Hao Wen, Weibin Yun, Hongxing Fan, Haotian Lu, Rui Chen, Zehuan Huang, Lu Sheng
arXiv:2610.35756v1 Announce Type: new
Abstract: Recent advancements in text-guided 3D editing, particularly with 3D Gaussian Splatting (3DGS), have shown promise but still lag behind the flexibility...
By Yanming Yang, Chenxi Song, Tong Zhao, Juntao Xu, Wenhao Rao, Yiwen Chen, Yiwei Wang, Chi Zhang
arXiv:2603. 03143v2 Announce Type: replace-cross Abstract: Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm.
By Jiyuan Wang, Chunyu Lin, Lei Sun, Zhi Cao, Yuyang Yin, Lang Nie, Zhenlong Yuan, Xiangxiang Chu, Yunchao Wei, Kang Liao, Guosheng Lin
arXiv:2610.27049v1 Announce Type: new
Abstract: Recent advances in unified visual editing have begun to consolidate image and video editing within a single model, while 3D scene editing remains large...
By Jing Wang, Yanlin Li, Mong-Li Lee, Wynne Hsu, Shengqiong Wu, Hao Fei
CameraEditor is a new framework that transforms camera-controlled image editing into a temporal sequence prediction problem. By using video diffusion models, it incorporates a geometric perception module and dynamic reference routing to create precise visual references through dynamic panorama cropping. The method also inserts intermediate transition frames to handle large perspective shifts, maintaining content identity and spatial coherence, and is evaluated on a dataset of 5,760 instances with a benchmark of 462 test cases, achieving state‑of‑the‑art performance.
By Xin Shen, Chengyou Jia, Keshuo Xing, Zifeng Zhu, Changliang Xia, Bowen Ping, Zhuohang Dang, Hangwei Qian, Minnan Luo
VINCIE‑NExT is a unified framework that transfers image editing capabilities to video editing by using in‑context visual demonstrations. It decomposes video editing into a chain of sub‑tasks (Video → Image → Image → Video), routing editing intent through the image domain and enabling joint training from heterogeneous image and video data under a single diffusion objective. The method introduces a novel position encoding to link image demonstrations and video frames, allowing pixel‑faithful appearance propagation, and supports test‑time scaling through progressive diffusion stages.
By Leigang Qu, Feng Cheng, Ziyan Yang, Bangbang Yang, Zhaoyang Huang, Wei Chow, Yicong Li, Wenjie Wang, Tat-Seng Chua, Yan Zeng