Multi-camera systems are foundational to modern media production, and multi-camera editing is a critical task. This involves the proper selection of the appropriate camera view at each moment. In this...
arXiv:2610.22744v1 Announce Type: new
Abstract: Creative intent in video editing can be expressed through text instructions (e.g., "remove the people"), image references (e.g., subject appearance), v...
By Xiaoyan Cong, Tianyu Wang, Hyeonho Jeong, Zhifei Zhang, Yuqian Zhou, Yijun Li, Shaoteng Liu, Zhe Lin, Srinath Sridhar, Soo Ye Kim
Memory-V2V is a memory‑augmented video‑to‑video diffusion framework designed to improve cross‑turn consistency in multi‑turn video editing. It stores previous outputs in an external memory, retrieves relevant edits, and incorporates them via relevance‑aware tokenization and adaptive compression, allowing scalable conditioning without linear computational growth. Experiments on iterative video novel view synthesis and text‑guided long video editing show that Memory‑V2V enhances consistency while preserving visual quality and outperforming strong baselines with modest overhead.
By Dohun Lee, Chun-Hao Paul Huang, Xuelin Chen, Jong Chul Ye, Duygu Ceylan, Hyeonho Jeong
arXiv:2509.25998v4 Announce Type: replace
Abstract: In light of recent progress in video editing, deep learning models focusing on both spatial and temporal dependencies have emerged as the primary m...
By Abdelilah Aitrouga, Youssef Hmamouche, Amal El Fallah Seghrouchni
arXiv:2606. 08415v1 Announce Type: cross Abstract: While recent text-guided video editing models excel at elementary tasks (e.
By Jiangtao Wu, Jiaming Wang, Yiwen He, Yuanxing Zhang, Shihao Li, Dunyuan Liu, Xuedong Zhao, Jialu Chen, Zekun Moore Wang, Jiaheng Liu
arXiv:2504. 01407v3 Announce Type: replace-cross Abstract: Long video understanding poses a fundamental challenge for large video-language models (LVLMs) due to the overwhelming number of frames and the risk of losing essential context through naive downsampling.
By Yuan Zhang, Junwen Pan, Rui Zhang, Xin Wan, Qizhe Zhang, Ming Lu, Qi She, Shanghang Zhang
Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edit, a framework that addresses two coupled problems: where to place editing cameras for localized edits, and how to make per-view edits agree with one another so that the 3D scene remains consistent after fine-tuning.
The paper introduces Sora100K, a dataset that captures AI‑Native video creation workflows as structured trajectories rather than isolated clips. It categorizes trajectories into text‑to‑video generation roots, single‑turn editing edges, and multi‑turn editing sequences, annotating each with semantic and operation labels via a VLM. A rigorous construction pipeline ensures accurate source‑to‑edit lineage and intermediate states, and lightweight adaptation on LTX‑2 models demonstrates improved visual quality, multi‑shot generation, and cross‑shot consistency, though multi‑turn editing remains challenging.
By Sicong Yang, Ruihuan Yang, Jian Lu, Jianfei Yuan, Xiaodong Cun, Xiuli Bi
Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.
VINCIE‑NExT is a unified framework that transfers image editing capabilities to video editing by using in‑context visual demonstrations. It decomposes video editing into a chain of sub‑tasks (Video → Image → Image → Video), routing editing intent through the image domain and enabling joint training from heterogeneous image and video data under a single diffusion objective. The method introduces a novel position encoding to link image demonstrations and video frames, allowing pixel‑faithful appearance propagation, and supports test‑time scaling through progressive diffusion stages.
By Leigang Qu, Feng Cheng, Ziyan Yang, Bangbang Yang, Zhaoyang Huang, Wei Chow, Yicong Li, Wenjie Wang, Tat-Seng Chua, Yan Zeng
OmniEdit-Bench introduces a comprehensive benchmark for instruction-based video editing (IVE), addressing limitations of existing datasets by covering spatial, temporal, audio, and reference-based editing tasks and distinguishing explicit from implicit instructions. The evaluation framework assesses editing quality across accuracy, preservation, realism, and consistency, using human judgments and vision-language models, and incorporates an accuracy-aware penalty to ensure instruction fidelity. Experiments reveal that current IVE models perform poorly, highlighting the need for improved methods.
By Chenxuan Miao, Yutong Feng, Yi Lu, Yunfeng Yan, Donglian Qi, Shiwei Zhang, Yu Liu, Xi Chen, Hengshuang Zhao
arXiv:2608.29577v1 Announce Type: new
Abstract: Traditional video highlight detection relies on a narrow, event-centric definition of saliency, which often fails to generalize to unconstrained person...
By Qianqian Chen, Hyun Bin Kim, Denzel Elden Wijaya, Yang Yi, Bo Liu, Yangkai Ding