The paper introduces the Core Sentiment Inventory (CSI), a new personality trait evaluation tool for large language models (LLMs) that addresses reliability and validity issues found in existing methods like the Big Five Inventory (BFI). CSI is designed specifically for LLMs, supports both English and Chinese, and provides detailed psychological portraits of model behavior. Experiments show that CSI captures nuanced behavioral patterns, improves reliability, and correlates strongly (above 0.85) with real-world LLM outputs.
By Huanhuan Ma, Haisong Gong, Xiaoyuan Yi, Xing Xie, Philip S. Yu, Dongkuan Xu
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi
The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.
By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
The paper investigates whether human psychometric questionnaires can reliably characterize large language models (LLMs) in everyday interactions. By comparing eight open‑source LLMs’ value and personality profiles from Likert self‑reports (PVQ‑40/21 and BFI‑44/10) with generation probabilities on value‑laden user queries, the authors find substantial divergence between the two methods. The study shows that questionnaire items contain explicit lexical cues that lead models to respond in socially desirable ways, whereas realistic user queries lack such cues, and demographic persona prompts shift questionnaire responses but not generation outputs, indicating that questionnaire scores overestimate LLMs’ true behavioral tendencies.
By Woojung Song, Dongmin Choi, Yoonah Park, Jongwook Han, Eun-Ju Lee, Yohan Jo
The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.
PERSONAWEAVER is a new approach to procedural character generation that separates world building from behavioral specification, using manually curated banks of moral positions and conversational reactions to diversify character behavior. By applying this method across ten realistic and fantastical settings and three large language models, the system produces broader moral and interactional response distributions, varied interpersonal language, response length, sentiment, and less archetypal world attribute combinations compared to prior work.
By Maan Qraitem, Kate Saenko, Bryan A. Plummer
arXiv:2609.00310v1 Announce Type: new
Abstract: Emotional labor is the effortful management of emotional displays to meet social or professional expectations. Personality traits have been correlated...
By Mohammad Saim, Tianyu Jiang
arXiv:2609.15998v1 Announce Type: new
Abstract: Every large language model (LLM) has behavioral traits and moral preferences that comprise its character. Whether by design or as an emergent property...
By Tabia Tanzin Prama, Calla Glavin Beauregard, Christopher M. Danforth, Peter Sheridan Dodds
arXiv:2608. 16196v1 Announce Type: new Abstract: Personalized game generation requires inferring a player's abilities and behavioral style from how they play.
By Yifan Lu, Xiaopeng Yuan, Haohan Wang
arXiv:2510. 22170v3 Announce Type: replace Abstract: Persona conditioning is widely used to steer large language model (LLM) behavior, but it is unclear whether it induces stable behavioral structure or superficial variation.
By Alexandra Yost, Shreyans Jain, Shivam Raval, Grant Corser, Allen Roush, Nina Xu, Jacqueline Hammack, Ravid Shwartz-Ziv, Amirali Abdullah
arXiv:2606.11269v2 Announce Type: replace
Abstract: Personality assessment aims to infer stable traits from dynamic behaviors across modalities like language, voice, and facial expressions. Existing...
By Jia Li, Qian Chen, Wei Wang, Xinyu Li, Zhenzhen Hu, Dongsheng Shao, Richang Hong, Meng Wang
arXiv:2608. 06485v1 Announce Type: cross Abstract: Personality-conditioned LLM agents (PC-Agents) are increasingly used in emotional support, social simulation, and role-playing, motivating the development of lifelong agents that remain coherent over extended interactions.
By Ming Wang, Peidong Wang, Xiaocui Yang, Daling Wang, Shi Feng, Fiona Fui-Hoon Nah, Ee-Peng Lim