arXiv:2510. 22170v3 Announce Type: replace Abstract: Persona conditioning is widely used to steer large language model (LLM) behavior, but it is unclear whether it induces stable behavioral structure or superficial variation.
By Alexandra Yost, Shreyans Jain, Shivam Raval, Grant Corser, Allen Roush, Nina Xu, Jacqueline Hammack, Ravid Shwartz-Ziv, Amirali Abdullah
arXiv:2607. 26853v1 Announce Type: cross Abstract: Human personality theories characterize traits not as isolated attributes captured by a single score, but as stable individual tendencies expressed through the interplay among persons, situations, and behaviors.
By Ruikang Zhang, Shuo Wang, Qi Su
arXiv:2607. 07824v1 Announce Type: cross Abstract: Large Language Models (LLMs) have substantially advanced persona-based dialogue agents for emotion-sensitive role simulation in healthcare, education, counseling, customer service, and interactive storytelling.
By Jingyao Cai, Shuaijun Liu, Abdul Rehman, Yutong Guo, Qin Tian, Thomas Dolby, Sue Green, Chantel Cox, Xiaosong Yang
The paper introduces the Core Sentiment Inventory (CSI), a new personality trait evaluation tool for large language models (LLMs) that addresses reliability and validity issues found in existing methods like the Big Five Inventory (BFI). CSI is designed specifically for LLMs, supports both English and Chinese, and provides detailed psychological portraits of model behavior. Experiments show that CSI captures nuanced behavioral patterns, improves reliability, and correlates strongly (above 0.85) with real-world LLM outputs.
By Huanhuan Ma, Haisong Gong, Xiaoyuan Yi, Xing Xie, Philip S. Yu, Dongkuan Xu
The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.
By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.
Emergi-PersonaOS is a psychology‑grounded operating system designed to manage persona agents throughout their lifecycle. It structures personas into three layers—dispositional traits, characteristic adaptations, and narrative identity—allowing the system to infer current persona states from situational cues and generate appropriate actions. The OS records experiences, evaluates revision candidates, and controls belief updates through explicit review and traceable evidence, enabling controllable evolution of persona agents over long interactions.
By Haoluan Fu, Keni Chen, Xinyu Jia, Jinpeng Wang, Yuyu Yin
arXiv:2402.14879v2 Announce Type: replace-cross
Abstract: To enhance immersion and engagement in video games, the design of Affective Non-Player Characters (ANPCs) is a key focus for researchers and...
By Lawrence J. Klinkert, Stephanie Buongiorno, Corey Clark
arXiv:2411. 10109v3 Announce Type: replace Abstract: Machine learning can predict human behavior well when substantial structured data are available for well-defined outcomes.
By Joon Sung Park, Carolyn Q. Zou, Jonne Kamphorst, Niles Egan, Aaron Shaw, Benjamin Mako Hill, Carrie Cai, Meredith Ringel Morris, Percy Liang, Robb Willer, Michael S. Bernstein
arXiv:2608. 19621v1 Announce Type: new Abstract: Large language models (LLMs) offer a scalable approach to social simulation, but their credibility depends on how agents are constructed.
By Hexi Wang, Yujia Zhou, Bangde Du, Weihang Su, Xinyuan Cao, Qingyi Pan, Qingyao Ai, Yueyue Wu, Min Zhang, Yiqun Liu
arXiv:2607. 07916v1 Announce Type: new Abstract: Large language models exhibit recurring behavioural patterns -- personas -- that shape generalisation and safety, but we lack reliable tools for decomposing, measuring, and controlling them.
By Luke Baines, Anton Gonzalvez Hawthorne, Mariia Koroliuk, Irakli Shalibashvili, Cl\'ement Dumas, Konstantinos Voudouris, David Demitri Africa
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi