arXiv:2608. 04205v1 Announce Type: new Abstract: Human evaluation of AI systems and digital products is costly, slow, and difficult to scale.
By Xiaomin Li, Yuexing Hao, Jianheng Hou, Jintao Huang, Qianfeng Wen, Shirley Huang, Yifan Liu, Xiaoyi Liu, Yilan Fan, Yijun Wang, Koutian Wu, Ruoqi Gao, Muhammad Ahmed Mohsin, Jing Tang, Brihi Joshi, Heming Liu, Zheyuan Deng, Zonglin Di, Sankalp Jajee, Jiuyao Lu, Zhiwei Zhang, Saksham Kapoor, Ishan Gupta, Yunhan Zhao, Chanwoo Park, Yucheng Lu, Bing Hu, Weihang Xiao, Aravind Mohan, Hanwen Xing, Runyu Zhang, Mihir Kulshreshtha, Yuanda Xu, Qianyu Zhu, Dianzhuo Wang, Yuxin Xiao, Bowen Jiang, Yongye Su, Wenhao Chai, Zuxin Liu, Lawrence Yunliang Chen, Xuandong Zhao, Ethan Ye, Shivam Patel, Jason Xie, Alex Martin Richmond, Weixiang Ding, Emre Okcular, Diya Mathew, Ziheng Wang, Rana M. Shahroz Khan, Zhejian Peng, Fang Wu, Fan Nie, Xinyang Han, Yubin Kim, Jiawei Zhang, Zhenting Qi, Huangyuan Su, Xu Pan, Abinitha Gourabathina, Hyewon Jeong, Hemanth Neelgund Ramesh, Kumail Alhamoud, Kimia Hamidieh, Zidi Xiong, Samuel Schmidgall, Pengrui Han, Yepeng Huang, Yongheng Wang, Bowen Yang, Alex Gu, Yuchu Wang, Akshay Paruchuri, Brenna Li, Hejie Cui, Jiayuan Ding, Chaosheng Dong, Jiahao Wang, Yixuan He, Chi Wang, Pamela Bhattacharya, Tianyi Peng, Paul Pu Liang, Mitchell Gordon, Yilun Du, Marinka Zitnik, James Zou, Prasanna Tambe, Philip Torr, Emily Fox, Asu Ozdaglar, Dawn Song
PersonaForge is a user‑simulation framework that generates realistic multi‑turn interactions between users and agentic systems, addressing the gap that most training data assumes single‑turn queries. It uses a four‑dimensional persona space, SOUL‑driven behavioral control calibrated to real‑user statistics, and Reverse Deep Construction from authentic seed queries to create a 6.3K‑record training set and a 138‑task benchmark called PersonaForge‑Bench across 20 professional domains. Experiments with Qwen3.5‑27B show that training with PersonaForge improves composite scores by 4.1%, especially in Task Completion (+6.0%) and Response Quality (+6.8%), while also reducing turns and tool calls, indicating more efficient interactions.
By Hanglong Lv, Dawei Zhu, Lei Li, Bowen Ye, Huaqiu Liu, Yifan Song, Bofei Gao, Weimin Xiong, Jinhao Dong, Chenhong He, Lingpeng Kong, Qi Liu, Tong Yang, Fuli Luo