Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2609.18430v1 Announce Type: new
Abstract: Modeling physical dynamics, including how objects move, interact, and change state, is central to video world models for embodied AI. We present StrucP...
By WM Team, Enhui Ma, Kaiwen Guo, Tingrui Zhang, Wei Song, Yingshui Tan, Jianhua Xu, Tong Zhang, Kaicheng Yu
PhysPlan is a training‑free guidance framework that enhances video diffusion models by incorporating physical awareness through agentic physics simulation. It uses a vision‑language model to generate a Chain‑of‑Visual‑Thought representation of kinematic trajectories and 3D depth, which then drives an object‑centric test‑time optimization that isolates kinematic changes and locks the passive environment. The framework also employs Kinetic Intensity Profiling to adapt hyperparameters to varying physical deformations, and demonstrates superior performance on PhyGenBench and Physics‑IQ benchmarks compared to existing VDM baselines.
By Minh-Loi Nguyen, Xuan-Vu Le, Thanh-Toan Do, Tam V. Nguyen, Minh-Triet Tran, Trung-Nghia Le
Synthesizing human motion from textual descriptions is essential for immersive digital applications, yet existing methods face a persistent trade-off between semantic fidelity and physical realism. Large language model (LLM)-based approaches can interpret diverse open-vocabulary instructions and compose high-level action plans, but they often generate motions that violate physical constraints.
The paper introduces Physically Plausible Video Generation (PPVG), a method that generates videos consistent with physical laws by treating physical evolution as a chain of causally connected events. It employs three modules: Physics-driven Event Chain Reasoning to decompose phenomena into scene-graph events, Transition-aware Routed Keyframe Conditioning to guide keyframe synthesis for smooth transitions, and Physics-injected Contrastive Semantic Guidance to steer generation toward plausible dynamics. Experiments on multiple physics benchmarks show improved physical plausibility compared to prior approaches.
By Zixuan Wang, Yixin Hu, Wen Li, Feng Chen, Yan Liu, Duo Peng, Yinjie Lei
arXiv:2606. 26981v1 Announce Type: cross Abstract: Synthesizing human motion from textual descriptions is essential for immersive digital applications, yet existing methods face a persistent trade-off between semantic fidelity and physical realism.
By Xiaomeng Fu, Junfan Lin, Yang Liu, Yaowei Wang, Guanbin Li, Liang Lin, Ziliang Chen
arXiv:2606. 28128v1 Announce Type: cross Abstract: Video generation models have emerged as a promising paradigm for embodied world simulation.
By Peiwen Zhang, Yufan Deng, Shangkun Sun, Juncheng Ma, Duomin Wang, Jonas Du, Zilin Pan, Ye Huang, Hao Liang, Songyan Huang, Ruihua Zhang, Enze Xie, Ming-Yu Liu, Daquan Zhou
arXiv:2609.17521v1 Announce Type: cross
Abstract: Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet...
By Chuhao Chen, Peter Wonka, Chaoyang Wang, Chen Wang, Qiao Feng, Sergey Tulyakov, Lingjie Liu
HiPhy introduces a hierarchical reinforcement learning framework for video generation that enforces physical laws at both local and global levels. It addresses the challenge of multi-principle interactions—such as buoyancy and fluid dynamics occurring simultaneously—by ensuring each principle’s temporal dynamics and the overall scene’s coherence. The authors also provide a 50K-prompt dataset and the MultiPhyBench benchmark, demonstrating that HiPhy outperforms existing methods, especially in scenes with multiple concurrent physical principles.
By Tahira Kazimi, Shubhankar Borse, Munawar Hayat, Fatih Porikli, Pinar Yanardag
Synthesizing realistic Human-Object Interactions (HOI) is critical for creating embodied avatars and functional virtual environments. However, current data-driven approaches primarily rely on motion capture datasets, which are expensive to scale and limited in functional diversity.
arXiv:2608.31025v1 Announce Type: new
Abstract: Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remain...
By Jailing Lin, Jikuan Zhang, Jianhua Sun
Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet existing controllable methods either require the f...