arXiv:2608.22861v1 Announce Type: new
Abstract: State Space Models (SSMs) have surfaced as a promising architecture in Video Frame Interpolation (VFI), as they can capture long-range dependencies wit...
By Jaehyun Park, Nam Ik Cho
arXiv:2609.36940v1 Announce Type: new
Abstract: Accurate dynamic scene reconstruction is important for robotic perception, where temporally consistent representations of dynamic environments are esse...
By Thai Duy Nguyen, Haitian Zhang, Addison Lin Wang
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model.
GS‑Net is a lightweight plug‑and‑play module that expands sparse Structure‑from‑Motion point clouds into dense Gaussian primitives, enabling cross‑sensor view synthesis for autonomous driving. It learns a generalizable initialization for 3D Gaussian Splatting, improving rendering quality for both interpolated and extrapolated camera viewpoints. The authors introduce CARLA‑NVS, a benchmark with 12 uniformly spaced cameras, and show that GS‑Net outperforms standard 3DGS by 2.08 dB PSNR on interpolated views and 1.86 dB on extrapolated views while being 50× faster to initialize.
By Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
arXiv:2608.22398v1 Announce Type: cross
Abstract: Reliably tracking moving deformable linear objects (DLOs) while simultaneously ensuring robustness, accuracy, and temporally consistent state estimat...
By Annalena Hartmann, Priyamvada Ajithkumar, Patrick Br\"undl, J\"org Franke
arXiv:2501.15119v3 Announce Type: replace
Abstract: Existing computer vision pipelines suffer from two efficiency bottlenecks: image signal processors (ISPs) first convert Bayer pixel data to RGB pix...
By Haichao Wang, Jiangtao Wen, Yuxing Han
arXiv:2608.22965v1 Announce Type: new
Abstract: Accurate extrinsic calibration between event-based and frame-based cameras remains a practical bottleneck for heterogeneous stereo systems. Existing ap...
By Nico Hessenthaler, Adam T. M\"uller, Nicolaj C. Stache
The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.
By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
arXiv:2607. 10140v1 Announce Type: cross Abstract: Existing optical flow methods broadly follow two paradigms: iterative optimization and diffusion-based estimation.
By Yuang Meng, Chenyang Wu, Xianshun Liu, Chun-Le Guo, Zichen Liang, Lina Lei, Jie Liang, Hui Zeng, Chongyi Li, Lei Zhang
arXiv:2504.15776v2 Announce Type: replace
Abstract: Public autonomous driving datasets underpin the training and benchmarking of perception, mapping, and localization algorithms, yet residual inaccur...
By Quentin Herau, Nathan Piasco, Moussab Bennehar, Luis Rold\~ao, Dzmitry Tsishkou, Bingbing Liu, Cyrille Migniot, Pascal Vasseur, C\'edric Demonceaux
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control.
The paper introduces EgoGenEval, a benchmark that assesses visual generators’ physical consistency during ego‑motion by measuring Camera Motion Grounding and Scene State Preservation across 1,400 cases and 2,360 target views. It shows that current pose‑free models struggle to maintain both camera motion and scene state, and that pairwise supervision in training does not simultaneously improve these aspects. The authors suggest a trajectory‑centric approach that couples self‑conditioned rollouts with explicit pose and visibility supervision to address these limitations.