MT‑WAM enhances the Fast‑WAM framework by adding complementary supervision for future 2‑D point trajectories and visual features while keeping the original training objectives. A lightweight dual‑stream branch and structured attention mask isolate motion‑specific processing, and motion‑stream tokens provide additional dynamics cues to the action expert. During inference, MT‑WAM skips future‑video prediction, using cached video and motion information to achieve higher success rates on LIBERO, LIBERO‑Plus, RoboTwin 2.0 Clean2Rand, and several real‑world tasks.
By Yiguang Yang, Jiankun Peng, Xiaoming Wang, Yiran Zhang, Zhibo Fang
DeltaWAM introduces a new approach to world-action models (WAMs) for bimanual manipulation by jointly predicting visual deltas and actions instead of dense future frames, thereby reducing redundant modeling of unchanged content and mitigating nuisance appearance variations. The method employs three architectures with varying representation and computation sharing, and incorporates Streaming Delta Memory (SDM) to update cached anchor context using compact observed deltas, which cuts heavy video-expert processing. Experiments on RoboTwin show that DeltaWAM with SDM raises average success rates from 81.3% to 85.4% in clean settings and from 75.8% to 83.9% under visual randomization, while also reducing training FLOPs by up to 23.77% and inference latency by 36.57%.
whyItMatters":"DeltaWAM improves both performance and computational efficiency for bimanual manipulation tasks by focusing on visual deltas and efficient memory updates, as demonstrated by higher success rates and lower FLOPs on RoboTwin."
By Han Yan, Zishang Xiang, Haokai Jiang, Zeyu Zhang, Qilin Wang, Weiyu Guo, Yandong Guo, Boxin Shi, Hao Tang
ZimaBlue is a scalable framework that learns generalizable World Action Models (WAMs) from large-scale egocentric videos. It follows a three-stage curriculum: causal video pre‑training, video‑action mid‑training with a unified action representation, and final specialization to a target robot. The system employs an asynchronous Slow‑Fast architecture to enable real‑time 30 Hz action prediction, achieving a jump in real‑robot zero‑shot success from 36.1% to 77.8% when leveraging over 120,000 hours of embodied video.
By Xionghao Wu, Yijun Yang, Shiyang Zhou, Haoze Sun, Jianhui Liu, Songsong Yu, Jiyao Zhang, Wenbo Li, Bo Wang, Guoqing Ma, Lin Song, Renjie Liao, Shenghe Zheng, Wei Tang, Xiaojuan Qi, Yanwei Li, Yuan Zhang, Zhuotao Tian, Haoyang Huang, Nan Duan
CtrlWAM introduces a controllable world action model that jointly predicts actions (intent) and visual futures (foresight). By executing perturbed actions in a simulator and pairing them with noised visual outcomes, it aligns action predictions with their visual consequences, using warped video–action noise schedules to maintain visual layout responsiveness. The model extends beyond ego‑only control to multiple agent streams, improving action forecasts, video–action agreement, and command following in driving and robotics experiments.
By Chensheng Peng, Wenhao Ding, Ran Tian, Zewei Zhou, Jef Packer, Maximilian Igl, Peter Karkus, Yan Wang, Masayoshi Tomizuka, Boris Ivanovic, Marco Pavone, Yuxiao Chen
The paper introduces Spatially Aware World Action Model (SA‑WAM), a diffusion‑based framework that extends existing World Action Models by incorporating depth information alongside RGB to enable 3‑D‑aware action and future‑state prediction. SA‑WAM repurposes a pretrained video diffusion model, using a nonlinear encoding to map unbounded depth into the tokenizer’s bounded domain, thus preserving pretrained visual priors without 3‑D‑specific fine‑tuning. The model achieves state‑of‑the‑art performance on RoboCasa and LIBERO‑Plus benchmarks and demonstrates superior real‑world performance on a UR5 robotic arm in randomized environments, while also providing analysis linking world‑model prediction quality to rollout success.
By Javier Alejandro Lopetegui Gonzalez, Paul Pacaud, Cordelia Schmid
arXiv:2609.22332v1 Announce Type: cross
Abstract: Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act...
By Jiadi You, Qize Yu, Yue Chen, Minghong Cai, Zhide Zhong, Yuran Wang, Bowen Ping, Jiaqi Liang, Zhenhao Shen, Haodong Yan, Yinchuan Li, Ruihai Wu, Xiaojuan Qi, Yingcong Chen