arXiv:2607. 10140v1 Announce Type: cross Abstract: Existing optical flow methods broadly follow two paradigms: iterative optimization and diffusion-based estimation.
By Yuang Meng, Chenyang Wu, Xianshun Liu, Chun-Le Guo, Zichen Liang, Lina Lei, Jie Liang, Hui Zeng, Chongyi Li, Lei Zhang
arXiv:2603. 26747v3 Announce Type: replace-cross Abstract: Recent text-driven motion generation methods span both discrete token-based approaches and continuous-latent formulations.
By Jaymin Bhan, JiHong Jeon, SangYeop Jeong
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control.
arXiv:2608. 10544v1 Announce Type: cross Abstract: Image restoration is fundamentally constrained by the tradeoff between distortion and perception: minimizing pixel-wise error yields over-smoothed results, whereas optimizing for perceptual realism often introduces structural deviations.
By Sangwoo Jo, Donggeun Ko, Jayeon Kang, Youngsang Kwak, Jaehwa Kwak, Sungjoon Choi
arXiv:2607. 06856v1 Announce Type: cross Abstract: Prior work suggests that diffusion representations capture low-level geometry but struggle with high-level semantics.
By Michael King, Aravindh Mahendran, Matthew Koichi Grimes, Fedor Kitashov, Adham Elarabawy, Pedro Velez, Maks Ovsjanikov, Viorica P\u{a}tr\u{a}ucean