Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability.
arXiv:2608.29003v1 Announce Type: cross
Abstract: In dynamic and unstructured environments, conventional SLAM systems generally suffer from significant accuracy degeneration due to their static assum...
By Wenting Wang, Jiaxin Guo, Wenzhen Dong, Yun-Hui Liu, Charlie C. L. Wang, Yeung Yam
arXiv:2605.25059v4 Announce Type: replace
Abstract: Crucial for autonomous exploration, online 3D occupancy prediction and mapping incrementally construct dense spatial representations on the fly. Em...
By Ruoyu Wang, Yong Liu, Jiahan Li, Sheng Tao, Yuhang Lin, Yukai Ma
arXiv:2608.23290v1 Announce Type: new
Abstract: Accurate visual localization on robotic and wearable platforms remains challenging in dense urban environments. Existing methodologies typically rely o...
By Antoni Valls, Jordi Sanchez-Riera
Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.
arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.
By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv:2609.38620v1 Announce Type: new
Abstract: Neural implicit representations have had a significant impact on scene reconstruction by enabling robots to build continuous, differentiable, and high-...
By Hanwen Cao, Wenqiang Wu, Kuang-Ting Tu, Mathias Otnes, Jeffrey Delmerico, Rui Wang, Yulun Tian, Nikolay Atanasov
The paper presents MegaEvent, an event‑based visual place recognition system that remains robust to viewpoint changes. By converting five large‑scale geo‑tagged datasets into synthetic event streams and fine‑tuning a vision transformer with a multi‑loss function, MegaEvent achieves an average Recall@1 of 82% on three event‑based localization datasets, outperforming existing methods by 20 recall points. The authors also introduce the Springfield‑Event‑VPR dataset, a 3.7 km walking route recorded in three camera orientations, where MegaEvent surpasses the strongest baseline by 9 recall points.
By Adam D. Hines, Michael Milford, Tobias Fischer
arXiv:2604. 09877v2 Announce Type: replace-cross Abstract: At the intersection of computer vision and robotic perception, 4D reconstruction of dynamic scenes connects low-level geometric sensing with high-level semantic understanding.
By Yiru Yang, Zhuojie Wu, Nishant Kumar Singh, Max Schulthess
arXiv:2510. 11014v2 Announce Type: replace-cross Abstract: Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action.
By Subhransu S. Bhattacharjee, Hao Lu, Dylan Campbell, Rahul Shome
arXiv:2610.01283v1 Announce Type: new
Abstract: Reliable shelf monitoring is an important capability for retail automation, yet existing out-of-stock detection methods mainly operate in image space a...
By Lingyi Zhou, Yunke Wang, Mengyu Zheng, Wenbo Wang, Zijian Wang, Chang Xu
Embodied tasks demand accurate, flexible, and semantically rich 3D scene representations. 3D semantic occupancy is well suited to this requirement, as it can model holistic 3D spaces by encoding geome...