arXiv AI

Extending Foundational Monocular Depth Estimators to Fisheye Cameras with Calibration Tokens

arXiv:2508. 04928v5 Announce Type: replace-cross Abstract: We propose a method to extend foundational monocular depth estimators (FMDEs), trained on perspective images, to fisheye images.

arXiv Computer Vision
Aug 31

From Perspective to Fisheye Depth Estimation and Open-Vocabulary Segmentation

The paper introduces Distortion Extenders (DEX), learnable parameters that adapt vision foundation models to fisheye cameras by modeling distortion coefficients and correcting distributional shifts between fisheye and perspective images. DEX is applied to monocular depth estimation and open‑vocabulary segmentation across convolutional and Transformer architectures, consistently outperforming baselines on indoor and outdoor fisheye datasets. Additionally, DEX activations can be decoded to obtain distortion coefficients, aiding camera calibration.

By Rit Gangopadhyay, Alex Wong
arXiv Computer Vision
Sep 25

One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation

The paper introduces OVIE, a monocular novel-view synthesis method that eliminates the need for multi‑view training data. By using a frozen depth estimator to generate pseudo‑target views from single images and applying masked and adversarial losses, OVIE is trained on 30 million uncurated images. It achieves state‑of‑the‑art performance on RealEstate10K and DL3DV, produces highly consistent multi‑view trajectories, and runs at 116 FPS—over 600× faster than the fastest baseline.

By Adrien Ramanana Rahary, Nicolas Dufour, Patrick Perez, David Picard
arXiv Computer Vision
Sep 3

Geometric Distillation from Rectified Stereo: Leveraging Epipolar Cues for Monocular Depth

The paper introduces Epipolar Distillation (EpiDistill), a method that transfers scale‑aware geometric priors from multi‑view models to monocular depth foundation models using Rectified Stereo Tokens. By preserving epipolar attention patterns, the single‑view model maintains geometric consistency without needing multi‑view inputs during inference. Experiments show significant improvements in zero‑shot metric depth estimation on challenging datasets such as ETH3D and DIODE, and the approach consistently boosts performance of state‑of‑the‑art ViT‑based models like UniDepthV2 and DepthPro.

By Jung-Hee Kim, Xiaoming Liu
arXiv Computer Vision
Sep 3

Self-Geometry: GT-Free and Plug-and-Play Test-Time Adaptation for Geometrically Consistent 3D Vision Foundation Models

The paper introduces Self-Geometry, a plug‑and‑play test‑time adaptation framework that enforces explicit multi‑view geometric constraints on Vision Foundation Models (VFMs) using 2D pixel correspondences as pseudo ground truth. It combines Geometric Disentanglement Optimization—mixing Multi‑View and Epipolar Consistency losses with Gradient Disentanglement—to avoid gradient conflicts, a Frame Angular‑Neighbor sampler based on SO(3) geodesic distances to select informative views, and a Lightweight TTA module that adapts VFMs via LoRA. Experiments on six VFMs and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom) show consistent improvements in pose and geometry estimation.

By Seokhyun Youn, Dahyeon Kye, Sung-Ho Bae, Jihyong Oh
arXiv Computer Vision
Sep 7

ARC-Loc: Leveraging Azimuthal Ray Convergence as a Geometric Cue for Direct Cross-View Localization

ARC‑Loc introduces a new cross‑view localization method that bypasses heavy Bird’s‑Eye‑View transformations and external depth models. By converting ground keypoints into azimuthal rays on a satellite map and exploiting their convergence at the user’s location, the approach uses a minimal Azimuthal Ray Convergence solver and an ARC loss to directly match ground and satellite images. Experiments on VIGOR and KITTI show that ARC‑Loc achieves competitive accuracy while offering faster, memory‑efficient inference and easy integration with existing frameworks.

By Hyeongsik Kim, Mincheol Kim, Heejoon Moon, Je Hyeong Hong
arXiv Computer Vision
Sep 7

CrossDepth: Geometry-Constrained Attention for Generalizable Multi-View Surround Depth Estimation

CrossDepth introduces geometry-constrained attention for multi-view surround depth estimation, addressing cross-image inconsistencies caused by varying camera intrinsics and limited receptive fields. The method conditions features on per-pixel camera-aware ray embeddings and extends pixel context via cross-image attention limited to geometrically plausible regions. Trained self-supervised with photometric consistency, it achieves better depth accuracy and consistency on DDAD and nuScenes compared to existing self-supervised approaches.

By Samer Abualhanud, Max Mehltretter
arXiv Computer Vision
Sep 22

Revisiting Multi-View Stereo: A Sequence-to-Sequence Formulation

The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.

By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua
arXiv AI
Jul 7

MetricAnything: Scaling Metric Depth Pretraining with Noisy Heterogeneous Sources

arXiv:2601. 22054v2 Announce Type: replace-cross Abstract: Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data.

By Baorui Ma, Jiahui Yang, Donglin Di, Xuancheng Zhang, Jianxun Cui, Hao Li, Yan Xie, Wei Chen