arXiv Computer Vision

ARC-Loc: Leveraging Azimuthal Ray Convergence as a Geometric Cue for Direct Cross-View Localization

ARC‑Loc introduces a new cross‑view localization method that bypasses heavy Bird’s‑Eye‑View transformations and external depth models. By converting ground keypoints into azimuthal rays on a satellite map and exploiting their convergence at the user’s location, the approach uses a minimal Azimuthal Ray Convergence solver and an ARC loss to directly match ground and satellite images. Experiments on VIGOR and KITTI show that ARC‑Loc achieves competitive accuracy while offering faster, memory‑efficient inference and easy integration with existing frameworks.

arXiv AI
Oct 5

OmniAct3D: Leveraging Foundation Geometry and Evidence-Grounded Reasoning for Panoramic 3D Detection

OmniAct3D is a framework that adapts Vision Foundation Model (VFM) detectors trained on perspective images to equirectangular projection (ERP) panoramic images for 3D detection. It introduces the ERP-Ray Geometry Adapter (ERGA-Ray) to model spherical rays, the Visual-Action Reasoning Chain (VARC) to ground hypotheses in panoramic evidence, and the Appearance-Guided Heading Expert (AGHE) to recover high‑resolution heading cues. The method achieves a 2.96 NDS improvement on Spheriverse and a 24.87 mAP gain on PanoMMOcc, while preserving most of the baseline’s performance across configurations.

By Runtong Wu, Fei Teng, Di Wen, Guoqiang Zhao, Kunyu Peng, Kailun Yang
Hugging Face Trending Papers
Jul 22

RIM: A Retrieval-In-Matching Framework for Cross-Domain Global Visual Localization of UAVs

Global visual localization of unmanned aerial vehicles (UAVs) using remote-sensing reference maps has attracted increasing attention. However, acquisition-time and imaging-platform differences between UAV and reference imagery induce substantial cross-domain appearance and viewpoint shifts, challenging robust six-degree-of-freedom (6-DoF) pose estimation.

arXiv Computer Vision
Sep 3

Self-Geometry: GT-Free and Plug-and-Play Test-Time Adaptation for Geometrically Consistent 3D Vision Foundation Models

The paper introduces Self-Geometry, a plug‑and‑play test‑time adaptation framework that enforces explicit multi‑view geometric constraints on Vision Foundation Models (VFMs) using 2D pixel correspondences as pseudo ground truth. It combines Geometric Disentanglement Optimization—mixing Multi‑View and Epipolar Consistency losses with Gradient Disentanglement—to avoid gradient conflicts, a Frame Angular‑Neighbor sampler based on SO(3) geodesic distances to select informative views, and a Lightweight TTA module that adapts VFMs via LoRA. Experiments on six VFMs and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom) show consistent improvements in pose and geometry estimation.

By Seokhyun Youn, Dahyeon Kye, Sung-Ho Bae, Jihyong Oh
arXiv Computer Vision
Sep 25

FounRef: Robust, Structure-Preserving, and Fast Metric Refinement of Frozen Monocular Foundation Priors with Sparse Anchors

FounRef is a training‑free method that refines frozen monocular foundation priors into dense metric depth by aligning them with sparse metric anchors. It validates anchors against the prior’s predictions, rejects misaligned ones, and applies a structure‑preserving solver to correct depth globally and locally while preserving fine geometry. The approach works out of the box on unseen cameras and scenes, achieving up to 24% lower depth error, 92% lower surface‑normal noise, and nearly 15× faster inference than a leading depth‑completion network.

By Dan Halperin, Mirko M\"ahlisch
arXiv Computer Vision
Sep 7

CrossDepth: Geometry-Constrained Attention for Generalizable Multi-View Surround Depth Estimation

CrossDepth introduces geometry-constrained attention for multi-view surround depth estimation, addressing cross-image inconsistencies caused by varying camera intrinsics and limited receptive fields. The method conditions features on per-pixel camera-aware ray embeddings and extends pixel context via cross-image attention limited to geometrically plausible regions. Trained self-supervised with photometric consistency, it achieves better depth accuracy and consistency on DDAD and nuScenes compared to existing self-supervised approaches.

By Samer Abualhanud, Max Mehltretter
arXiv Computer Vision
Sep 18

GRF-Recon: Global Ray-Field Optimization for Long-Sequence Feed-forward Reconstruction

The paper introduces GRF-Recon, a framework for stable and scalable feed-forward 3D reconstruction from long monocular image sequences. It combines coarse-to-fine trajectory alignment, lightweight geometric prior injection via LoRA adaptation, and a hybrid-weight sparse ray-field optimization to refine local point clouds while enforcing cross-frame consistency. An efficient trajectory stitching strategy with joint ray-error optimization further reduces accumulated drift, achieving competitive trajectory accuracy compared to SLAM systems while maintaining globally consistent reconstructions in large-scale scenarios.

By Enpeng Li, Yunzhou Zhang, Zhiyao Zhang, Dexuan Lyu, Chenyu Wang, Chiyuan Cui, Cheng Cheng