arXiv:2608. 08160v1 Announce Type: cross Abstract: The rapid advancement of Large Language Models (LLMs) is revolutionizing AI for Games by enabling open-ended and fluid interactive storytelling.
By Yingpeng Ma, Jianhao Yan, Bei Shi, Ka Hou Kam, Runnan Wang, Xuebo Liu, Yulong Chen, Yue Zhang, Derek F. Wong
arXiv:2609.39333v1 Announce Type: cross
Abstract: Autonomous AI agents can turn authors' goals into interactive narratives by independently organizing and carrying out generation and revision. As age...
By Wenjin Wang, Jiazhen Lei, Yuxin Sha, Nuwa Xi, Meng Zhao, Xingxi Yin, Qi Liu, Yuliang Shen, Zixun Sun
arXiv:2606. 13348v1 Announce Type: cross Abstract: Computational creativity in Interactive Fiction faces a fundamental tension: Large Language Models (LLM) may produce creative narratives but struggle with world coherence, while symbolic systems ensure consistency but lack creative flexibility.
By Micaela Vaucher, Santiago Silveira, Santiago G\'ongora, Luis Chiruzzo
arXiv:2607. 19038v1 Announce Type: cross Abstract: Translating novels into films poses a grand challenge for generative artificial intelligence, requiring conversion of abstract literary prose into long-form, multi-scene visual narratives.
By Jialong Zuo, Haotong Zuo, Shiwei Zhang, Xiang Wang, Chen Li, Nong Sang, Changxin Gao, Xiang Bai
arXiv:2610.00097v1 Announce Type: new
Abstract: Recent diffusion and autoregressive models have substantially improved text-to-video generation, yet producing coherent long-form story videos with con...
By Ting Huang, Biao Wu, Ronghao Chen, Zeyu Zhang, Tengfei Cheng, Qizhen Lan, Huacan Wang, Hao Tang
arXiv:2606. 16481v1 Announce Type: new Abstract: Art therapy plays a vital role in emotional healing, in which narrative creation acts as the primary vehicle for emotional expression.
By Suqing Wang, Qinghai Miao, Chao Guo, Yisheng Lv
arXiv:2601.15295v2 Announce Type: replace-cross
Abstract: Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determin...
By Yi Wang, John Joon Young Chung, Melissa Roemmele, Yuqian Sun, Tiffany Wang, Shm Garanganao Almeda, Brett A. Halperin, Yuwen Lu, Max Kreminski
Short-drama generation has grown into a large, industrialized pipeline, and as it scales from isolated shots to the episode level, visual continuity has become a critical bottleneck. Current agent fra...
arXiv:2609.14677v1 Announce Type: new
Abstract: Large language models (LLMs) have changed the way people engage with stories. Drawing on public chatbot logs, we can see that when users generate stori...
By Advait Deshmukh, Nora Benedict, Melanie Walsh, Maria Antoniak
arXiv:2607. 18566v1 Announce Type: cross Abstract: Persona prompting is widely used to steer LLM agent behavior, yet the narrative framing of a task can matter more than the assigned persona.
By Yixuan Wang, James Lester, Shashank Srivastava
arXiv:2602. 15851v2 Announce Type: replace-cross Abstract: Applications of narrative theories using large language models (LLMs) deliver promising methods in automatic story generation and understanding tasks.
By David Y. Liu, Aditya Joshi, Paul Dawson
The paper introduces Forking Garden, a branching game generation system that threads narrative archetype as a persistent semantic signal throughout the generation pipeline. Narrative progression is modeled with soft Rise/Fall states, guiding the creation of plot nodes, structural constraints, encounter composition, objectives, rewards, and difficulty adaptation. Experiments across ten storylines show that the system produces distinct archetypal trajectories, improves entity diversity, and that Rise/Fall distinctions remain meaningful during play, aiding both narrative understanding and creator interpretation.
By Yunge Wen, Chenliang Huang, Hangyu Zhou, Zhuo Zeng, Yuxuan Weng, Timothy Merino, Julian Togelius, Max Kreminski, Sam Earle