arXiv:2608. 04037v1 Announce Type: cross Abstract: Designing narrative-grounded interactive experiences remains labor-intensive because interactive content must align with the underlying world implied by the narrative.
By Yi-Chun Chen
arXiv:2603. 16410v2 Announce Type: replace-cross Abstract: Creative plot generation presents a fundamental challenge for language models: transforming a concise premise into a coherent narrative that sustains global coherence, character development, pacing, tone consistency, and emotional progression.
By Abhinav Thorat, Ravi Kolla, Jyotin Goel, Madhav Kataria, Niranjan Pedanekar
arXiv:2607. 00918v1 Announce Type: cross Abstract: Although large language models (LLMs) have demonstrated impressive creative fiction generation, they struggle to maintain narrative consistency and coherent plot lines in long-form stories.
By Aayush Aluru, Chloe Ho, Muhammad Hammouri, Kerry Luo, Myra Malik, Ryan Lagasse, Arjun Bahuguna, Vasu Sharma
arXiv:2608. 15654v1 Announce Type: cross Abstract: Large language models can write fluent stories, but open-ended storytelling requires more than local fluency.
By Yuqi Chen, Sixuan Li, Yunfeng Cai, Xueai Li, Ka Man Yan, Ying Li
arXiv:2601. 07121v2 Announce Type: replace-cross Abstract: Large language models (LLMs) are increasingly used not only for problem solving but also for creative ideation; however, generating ideas that are both novel and coherent remains challenging.
By Makoto Sato
arXiv:2607. 00527v1 Announce Type: new Abstract: Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime.
By Zhiyue Xu, Fandi Meng, Kaijie Xu, Clark Verbrugge, Simon Lucas, Jian Zhao