arXiv:2608. 04037v1 Announce Type: cross Abstract: Designing narrative-grounded interactive experiences remains labor-intensive because interactive content must align with the underlying world implied by the narrative.
By Yi-Chun Chen
arXiv:2603. 16410v2 Announce Type: replace-cross Abstract: Creative plot generation presents a fundamental challenge for language models: transforming a concise premise into a coherent narrative that sustains global coherence, character development, pacing, tone consistency, and emotional progression.
By Abhinav Thorat, Ravi Kolla, Jyotin Goel, Madhav Kataria, Niranjan Pedanekar
arXiv:2607. 00918v1 Announce Type: cross Abstract: Although large language models (LLMs) have demonstrated impressive creative fiction generation, they struggle to maintain narrative consistency and coherent plot lines in long-form stories.
By Aayush Aluru, Chloe Ho, Muhammad Hammouri, Kerry Luo, Myra Malik, Ryan Lagasse, Arjun Bahuguna, Vasu Sharma
arXiv:2608. 15654v1 Announce Type: cross Abstract: Large language models can write fluent stories, but open-ended storytelling requires more than local fluency.
By Yuqi Chen, Sixuan Li, Yunfeng Cai, Xueai Li, Ka Man Yan, Ying Li
arXiv:2601. 07121v2 Announce Type: replace-cross Abstract: Large language models (LLMs) are increasingly used not only for problem solving but also for creative ideation; however, generating ideas that are both novel and coherent remains challenging.
By Makoto Sato
arXiv:2607. 00527v1 Announce Type: new Abstract: Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime.
By Zhiyue Xu, Fandi Meng, Kaijie Xu, Clark Verbrugge, Simon Lucas, Jian Zhao
arXiv:2608. 07460v1 Announce Type: cross Abstract: While post-training improves the capabilities of large language models (LLMs), it generally lowers their output diversity and creativity, negatively impacting tasks that explicitly require creativity (e.
By Ananya Sahu, Mohit Bansal, Elias Stengel-Eskin
arXiv:2608. 05170v1 Announce Type: cross Abstract: Role-playing agents (RPAs) have emerged as a key application of large language models, enabling immersive and high-fidelity character simulation.
By Zhihao Xiao, Mengting Li, Xintao Wang, Linfeng Li, Limin Shui, Mengqi Ji, Borui Cai
arXiv:2607. 09403v1 Announce Type: new Abstract: Worldbuilding, the construction of coherent fictional worlds, is a foundational task in game design and literary creation.
By Jingbo Chen, He Wang, Wei Yuan, Yuqiao Lai, Zhenyan Lu
arXiv:2607. 00009v1 Announce Type: cross Abstract: Despite the remarkable proficiency of large language models (LLMs) in basic writing assistance, their utility in creative writing is fundamentally hindered by a persistent binary failure.
By Mingzhe Lu, Yanbing Liu, Jiayue Wu, Jiarui Zhang, Qihao Wang, Yue Hu, Yunpeng Li, Yangyan Xu
arXiv:2607. 19038v1 Announce Type: cross Abstract: Translating novels into films poses a grand challenge for generative artificial intelligence, requiring conversion of abstract literary prose into long-form, multi-scene visual narratives.
By Jialong Zuo, Haotong Zuo, Shiwei Zhang, Xiang Wang, Chen Li, Nong Sang, Changxin Gao, Xiang Bai
arXiv:2606. 11762v1 Announce Type: cross Abstract: Large language models (LLMs) have achieved remarkable progress in language understanding, reasoning, and generation, sparking growing interest in their creative potential.
By Min Sen Tan, Zachary Kit Chun Choy, Syed Ali Redha Alsagoff, Nadya Yuki Wangsajaya, Mohor Banerjee, Swaagat Bikash Saikia, Alvin Chan