arXiv AI

IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds

arXiv:2606. 13348v1 Announce Type: cross Abstract: Computational creativity in Interactive Fiction faces a fundamental tension: Large Language Models (LLM) may produce creative narratives but struggle with world coherence, while symbolic systems ensure consistency but lack creative flexibility.

arXiv AI
Sep 15

The Garden of Forking Paths: Threading Narrative Archetype as a Semantic Signal Through Gameplay Planning

The paper introduces Forking Garden, a branching game generation system that threads narrative archetype as a persistent semantic signal throughout the generation pipeline. Narrative progression is modeled with soft Rise/Fall states, guiding the creation of plot nodes, structural constraints, encounter composition, objectives, rewards, and difficulty adaptation. Experiments across ten storylines show that the system produces distinct archetypal trajectories, improves entity diversity, and that Rise/Fall distinctions remain meaningful during play, aiding both narrative understanding and creator interpretation.

By Yunge Wen, Chenliang Huang, Hangyu Zhou, Zhuo Zeng, Yuxuan Weng, Timothy Merino, Julian Togelius, Max Kreminski, Sam Earle
arXiv AI
Jul 22

PlotTwist: A Creative Plot Generation Framework with Small Language Models

arXiv:2603. 16410v2 Announce Type: replace-cross Abstract: Creative plot generation presents a fundamental challenge for language models: transforming a concise premise into a coherent narrative that sustains global coherence, character development, pacing, tone consistency, and emotional progression.

By Abhinav Thorat, Ravi Kolla, Jyotin Goel, Madhav Kataria, Niranjan Pedanekar
arXiv Computation and Language
Sep 7

ConWriter: Transition-Constrained Stateful Long-Form Story Generation with Lightweight Neuro-Symbolic Consistency Control

ConWriter is a training‑free framework that generates long‑form stories scene by scene, using static requirements, dynamic memory, symbolic state reasoning, and uncertainty‑aware risk signals to enforce consistency. It checks each new scene against required narrative transitions and repairs local errors before they propagate. Evaluations on ConStory‑Bench show that ConWriter matches or outperforms direct generation and a recent baseline, improving narrative consistency across multiple models and story lengths.

By Jindong Li, Yang Yang, Zihao Liu, Yutao Yue, Menglin Yang
arXiv Computation and Language
Sep 14

The House with a Million Windows: Interactive Fiction for Narrative Restorying

The House with a Million Windows (HWAMW) is an LLM-based interactive fiction system that lets users narrate a story and then view it through a series of AI-generated "windows" that reframe the narrative in various literary styles. The system is grounded in the psychological restorying intervention, aiming to deepen users' exploration of meaning in their personal stories. Empirical results indicate that HWAMW enhances users' sense of narrative identity, and expert reviews suggest it achieves this by facilitating restorying rather than simply generating new content.

By Cody Kommers, Sarah G Immel, Drew Hemment, Mina Lee