arXiv Computation and Language

Elsewise: Authoring Open-ended Interactive Narrative with Possibility Space Visualization

arXiv Computation and Language
4d ago

The House with a Million Windows: Interactive Fiction for Narrative Restorying

The House with a Million Windows (HWAMW) is an LLM-based interactive fiction system that lets users narrate a story and then view it through a series of AI-generated "windows" that reframe the narrative in various literary styles. The system is grounded in the psychological restorying intervention, aiming to deepen users' exploration of meaning in their personal stories. Empirical results indicate that HWAMW enhances users' sense of narrative identity, and expert reviews suggest it achieves this by facilitating restorying rather than simply generating new content.

By Cody Kommers, Sarah G Immel, Drew Hemment, Mina Lee
arXiv AI
Aug 12

Narrative Keyframing for Generative Creative Writing

arXiv:2608. 10337v1 Announce Type: cross Abstract: We introduce narrative keyframing, an interaction technique for AI-assisted creative writing that lets writers specify different types of narrative constraints at selected moments in a story, then use AI to generate intervening prose.

By Chao Zhang, Abe Davis
arXiv AI
Jun 12

IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds

arXiv:2606. 13348v1 Announce Type: cross Abstract: Computational creativity in Interactive Fiction faces a fundamental tension: Large Language Models (LLM) may produce creative narratives but struggle with world coherence, while symbolic systems ensure consistency but lack creative flexibility.

By Micaela Vaucher, Santiago Silveira, Santiago G\'ongora, Luis Chiruzzo
arXiv Computation and Language
Sep 3

How LLMs Build Fictional Worlds: Setting and Narrative Space in AI-Generated Creative Storytelling

The paper investigates how Large Language Models (LLMs) construct fictional worlds, specifically examining setting as a measurable aspect of storyworld creation. By generating 1,000 AI stories per model in English and German and comparing them to human-authored fiction from Project Gutenberg, the authors classify narrative space into five categories—action, perceived, visual, descriptive, and no space—using fine‑tuned BERT classifiers. Results show that human texts mainly use action space, grounding narratives in character-environment interaction, while LLMs consistently overproduce perceived space, focusing on atmosphere and affect, with this pattern varying by model and language.

By Katrin Rohrbacher, Bj\"orn Nieth, Emmanuelle Salin, Bjoern Eskofier, Michaela Mahlberg
arXiv AI
Jul 22

PlotTwist: A Creative Plot Generation Framework with Small Language Models

arXiv:2603. 16410v2 Announce Type: replace-cross Abstract: Creative plot generation presents a fundamental challenge for language models: transforming a concise premise into a coherent narrative that sustains global coherence, character development, pacing, tone consistency, and emotional progression.

By Abhinav Thorat, Ravi Kolla, Jyotin Goel, Madhav Kataria, Niranjan Pedanekar
arXiv AI
Jun 6

Narrative Knowledge Weaver: Narrative-Centric Retrieval-Augmented Reasoning for Long-Form Text Understanding

arXiv:2606. 05724v1 Announce Type: cross Abstract: Long-form narrative QA requires reasoning over evolving story worlds rather than isolated passages: answers may depend on earlier goals, changing character states, social relations, causal triggers, temporal position, and later consequences.

By Qiuyu Tian, Fengyi Chen, Yiding Li, Youyong Kong, Fan Guo, Yuyao Li, Jinjing Shen, Zhijing Xie, Yiyun Luo, Xin Zhang, Yingce Xia, Zequn Liu