StorySpark: Module-wise Evolutionary Search for Story Premise Generation
arXiv:2608. 12336v1 Announce Type: cross Abstract: A story premise is the creative spark from which a full narrative can grow.
arXiv:2608. 12336v1 Announce Type: cross Abstract: A story premise is the creative spark from which a full narrative can grow.
arXiv:2607. 22632v1 Announce Type: new Abstract: The rapid rise of vlogs as a personalized storytelling medium has created a demand for automated systems to evaluate and refine vlog editing plans.
arXiv:2603. 16410v2 Announce Type: replace-cross Abstract: Creative plot generation presents a fundamental challenge for language models: transforming a concise premise into a coherent narrative that sustains global coherence, character development, pacing, tone consistency, and emotional progression.
The paper introduces Prompt2Box, a method that embeds prompts into a box embedding space to capture both semantic similarity and specificity relations, addressing the limitation of traditional vector embeddings that conflate topical similarity with specificity. Using a trained encoder on existing and synthesized datasets, Prompt2Box achieves significant improvements, reducing specificity prediction error by 45% over a prompt-length baseline and identifying 13.5% more LLM weaknesses in hierarchical clustering compared to vector baselines. The authors also present a novel dimension‑reduction technique for visualizing and comparing box embeddings, and provide the code on GitHub.
arXiv:2601.15295v2 Announce Type: replace-cross Abstract: Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determin...
The paper introduces Forking Garden, a branching game generation system that threads narrative archetype as a persistent semantic signal throughout the generation pipeline. Narrative progression is modeled with soft Rise/Fall states, guiding the creation of plot nodes, structural constraints, encounter composition, objectives, rewards, and difficulty adaptation. Experiments across ten storylines show that the system produces distinct archetypal trajectories, improves entity diversity, and that Rise/Fall distinctions remain meaningful during play, aiding both narrative understanding and creator interpretation.
Short-drama generation has grown into a large, industrialized pipeline, and as it scales from isolated shots to the episode level, visual continuity has become a critical bottleneck. Current agent fra...
arXiv:2608.22725v1 Announce Type: new Abstract: Short-drama generation has grown into a large, industrialized pipeline, and as it scales from isolated shots to the episode level, visual continuity ha...
arXiv:2607. 00918v1 Announce Type: cross Abstract: Although large language models (LLMs) have demonstrated impressive creative fiction generation, they struggle to maintain narrative consistency and coherent plot lines in long-form stories.
arXiv:2608. 10337v1 Announce Type: cross Abstract: We introduce narrative keyframing, an interaction technique for AI-assisted creative writing that lets writers specify different types of narrative constraints at selected moments in a story, then use AI to generate intervening prose.
The House with a Million Windows (HWAMW) is an LLM-based interactive fiction system that lets users narrate a story and then view it through a series of AI-generated "windows" that reframe the narrative in various literary styles. The system is grounded in the psychological restorying intervention, aiming to deepen users' exploration of meaning in their personal stories. Empirical results indicate that HWAMW enhances users' sense of narrative identity, and expert reviews suggest it achieves this by facilitating restorying rather than simply generating new content.
arXiv:2608.29621v1 Announce Type: cross Abstract: Long-horizon story-driven video generation requires a production agent to coordinate narrative decomposition, state tracking, shot design, prompt con...