EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2606.13345v2 Announce Type: replace Abstract: Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipeli...
arXiv:2603. 03143v2 Announce Type: replace-cross Abstract: Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm.
arXiv:2507. 11061v3 Announce Type: replace-cross Abstract: Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content.
arXiv:2606. 05142v1 Announce Type: cross Abstract: Recent developments in multi-view image editing with generative models have brought us a step closer toward general 3D content generation and customization.
arXiv:2609.14899v1 Announce Type: new Abstract: Neural 3D scene editing is often evaluated by semantic alignment alone, although a convincing result may alter unrelated content or become inconsistent...
TASE introduces a truncation‑aware embedding space that projects pretrained 2D semantic features into 3D scene representations, allowing flexible and controllable editing. The method optimizes feature channels so that fewer channels yield abstract semantics while more channels preserve detail, and it enforces multi‑view consistency with a scale‑ and translation‑equivariant loss. A finetuning stage for the editing diffusion model further reduces artifacts from geometric changes, achieving competitive performance and outperforming prior methods on large‑scale geometric edits.