arXiv:2610.32517v1 Announce Type: new
Abstract: Hand landmarks serve as input for gesture recognition, sign language understanding, and touchless human-computer interaction. Yet hand pose estimators...
By Gibran Benitez-Garcia, Hiroki Takahashi
As smart glasses and lightweight MR devices become increasingly practical, input remains a key challenge. The bare palm is an always-available, tactile, and proprioceptively accessible surface, but it...
arXiv:2610.10370v1 Announce Type: cross
Abstract: As smart glasses and lightweight MR devices become increasingly practical, input remains a key challenge. The bare palm is an always-available, tacti...
By Chentao Li, Mingze Gao, Runze Sun, Zhaoguo Wang, Jianjiang Feng, Jie Zhou
arXiv:2503. 07825v3 Announce Type: replace-cross Abstract: We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience.
By Prarthana Bhattacharyya, Joshua Mitton, Ryan Page, Owen Morgan, Oliver Powell, Benjamin Menzies, Gabriel Homewood, Kemi Jacobs, Paolo Baesso, Taru Muhonen, Richard Vigars, Louis Berridge
arXiv:2610.23419v1 Announce Type: cross
Abstract: In-air handwriting recognition based on radio frequency (RF) signals offers a promising solution for human-computer interaction, yet existing methods...
By Yifan Guo, Zhu Wang, Qian Qin, Yangqian Lei, Qiwen Gan, Zhuo Sun, Chao Chen, Bin Guo, Zhiwen Yu
arXiv:2606. 23771v1 Announce Type: cross Abstract: Extended Reality (XR) presents a challenging use case for 5G and 6G networks, requiring high data-rates and lowlatency communication to deliver a truly immersive experience.
By Nabeel Nisar Bhat, Javad Sameri, Rreze Halili, Rafael Berkvens, Maria Torres Vega, Jeroen Famaey
KAD-Net introduces a Kinematics-Aware Decoupled Learning Network for 3D hand pose estimation from a single depth image. It employs a Finger Topology Constraint module that uses local kinematic representations of three consecutive finger joints to better model distal joint relationships and handle occlusion. The architecture also decouples 2D joint localization from depth estimation in a hierarchical multitask framework, reducing feature interference and improving accuracy on benchmark datasets such as ICVL, NYU, and MSRA.
By Jun Lu, Zhenming Chen, Lin Chen, Kanlun Tan, Xiaoling Li, Qiao Liu
arXiv:2606. 06872v1 Announce Type: cross Abstract: Estimating hand-surface contact pressure from an egocentric view is crucial for AR/VR devices, robotic imitation, and ergonomic analysis.
By Yuan Zeng, Zilue Gao, Yujia Shi, Zongqing Lu, Wenming Yang, QingMin Liao
arXiv:2609.18772v1 Announce Type: new
Abstract: Sign language processing advances rapidly for high-resource languages such as American Sign Language (ASL), yet most of the world's sign languages lack...
By Marcel Granero-Moya, Carolina del Corral Farrar\'os, Gloria Haro, Coloma Ballester, Ricardo Marques
The paper introduces VolCo, a volumetric contact representation that extends surface points into 3D grids to model hand-object interactions more accurately. Using a 3D variational autoencoder for local contact details and a prior-guided diffusion model for global hand geometry, the VolCoDiff framework achieves tighter grasps with reduced penetration on benchmark datasets. The authors provide code for reproducibility.
By Zhuo Chen, Yihua Cheng, Ale\v{s} Leonardis, Hyung Jin Chang
arXiv:2608. 10588v1 Announce Type: cross Abstract: Purpose: Fine-grained handshape recognition supports computational sign-language transcription, recognition, and translation, but broad, phonetically defined visual inventories with signer-aware evaluation remain limited.
By Ushnish Sarkar, Suvajit Patra, Bhaswar Chattopadhyay, Pranab Singha Roy, Tapas Samanta
arXiv:2608. 20093v1 Announce Type: new Abstract: In this work, we present HandMvNet, one of the first real-time method designed to estimate 3D hand motion and shape from multi-view camera images.
By Muhammad Asad Ali, Nadia Robertini, Didier Stricker