arXiv Machine Learning
Aug 18

Helios 2.0: A Robust, Ultra-Low Power Gesture Recognition System Optimised for Event-Sensor based Wearables

arXiv:2503. 07825v3 Announce Type: replace-cross Abstract: We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience.

By Prarthana Bhattacharyya, Joshua Mitton, Ryan Page, Owen Morgan, Oliver Powell, Benjamin Menzies, Gabriel Homewood, Kemi Jacobs, Paolo Baesso, Taru Muhonen, Richard Vigars, Louis Berridge
arXiv AI
6d ago

Tactus: Tactile & Pose Sensing Glove for Natural Dexterity Data Collection

Tactus is a textile‑integrated glove that combines a thin, conformal 3D‑knit design with strategically placed capacitive tactile sensors and IMU‑fused pose tracking to capture natural human manipulation. It offers a calibrated, cross‑glove consistency pipeline and per‑session subject correction, achieving a minimum detectable force of 0.59 N and fingertip pose error of 11.0 mm even under heavy occlusion. The authors benchmark Tactus against two commercial gloves, presenting the first quantitative cross‑platform evaluation of tactile force regression and hand pose estimation.

By Li Guan, Rachael Granberry, Sahar Aseeri, Sahar Rostami, Taylor Niehues, Sai Dhanooshi Marri, Mia Huang, Dingtian Zhang, Ziyi Kou, Jason Pursel, Eric Whitmire, Vatsal Mehta, Ashish Deshpande, Tristan Trutna, Reed Belcher, Emelia Black, Julian Blake, Roger Boldu, Sean Bonaventure, Einar Boyovich, Jordan Brennan, Elizabeth Casillas, David Christensen, Tyler Christensen, Nicholas Colonnese, Stuart Dealey, Gaige DeHaven, Katie Doran, Chris Doughty, Robert Drury, Silvia Espino, Gabriel Geyne, Beth Goodrich, Kyra Gould, Joe Grisso, Susana Guerrero, Andrew Gwozdziowski, Monica Ha, Ehsan Hajiesmaili, Kate Healy, Rose Hope, Michael Hurst, Claire Ikemiya, Daisy Isibor, Rick James, Yashasvi Joginapally, Samuel Johnson, Tyler Jorgensen, Kristy Jost, Ben Kamath, Slava Karulin, Alexander Keener, Woo Kim, Alison Krauskopf, Ankit Kumar, Joshua Lang, Lizzy Li, Cameron Lynch, Daniel Ma, Hector Martinon, Christina Matos, Keagan McCurdy, Lee Mincey, Stuart Nezlek, Tiffany Nguyen, James O'Hara, Jason Osborne, Jacky Pai, Roham Pardakhtim, David Perek, Alexandre Poulin, Nick Raines, Salwa Rasheed, Leah Resneck, Kevin Rhodes, Ergys Ristani, Douglas Roberts, Anik Sarker, Harrison Scarborough, Jonas Schmidtler, Brian Shieh, Benjamin Shuman, Garrett Simard, Forrest Smith, Udara Somarathna, Eliot Sosin, Jonathan Stewart, Kristine Strom, Adam Swett, Hal Talbot-Mantooth, Julia Tanner, Sai Sharan Thirunagari, Curtis Torrey, Simge Uzun, Eileen Wachs, Rylan Wasson, Henry Wei, Jesse White, Beau Woodbyrne, Antonio Woods, Noah Young, Chandler Yount, Joseph Zhang, Sean Keller
arXiv AI
Sep 18

TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation

TouchSight is a monocular egocentric vision framework that predicts dense full-hand contact forces from video. It uses 500 hours of pressure‑glove recordings and hand‑object interaction data, and introduces TwinTouch‑20H, a dataset of 20 hours of paired visual data where generative models render gloved recordings as bare‑hand observations while preserving tactile labels. The system outperforms prior methods on OakInk2, generalizes qualitatively to natural bare‑hand egocentric videos from unseen datasets, and improves consistently as glove supervision scales.

By Danyan Zhou, Jinxuan Lu, Jiawei Lin, Tianxing Chen, Chuqiao Lyu, Wenbo Ding
Hugging Face Trending Papers
Sep 17

TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation

TouchSight is a monocular egocentric vision framework that predicts dense full-hand contact forces without tactile sensors. It uses 500 hours of pressure-glove data and a 20-hour TwinTouch-20H dataset where generative models render gloved recordings as bare-hand videos, bridging the appearance gap. The system outperforms previous methods on OakInk2, generalizes to unseen natural bare-hand egocentric videos, and improves as glove supervision increases.

Hugging Face Trending Papers
Jul 7

WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation

Retargeting human object interaction demonstrations to physics based simulation requires reproducing not only body motion but also the object motion and contacts that make manipulation succeed. However, position only hand trajectories do not specify the contact forces needed to manipulate objects, and directly tracking them can overconstrain contact rich finger behavior.