arXiv Computer Vision

KAD-Net: Kinematics-Aware Decoupled Learning for Robust 3D Hand Pose Estimation from a Single Depth Image

KAD-Net introduces a Kinematics-Aware Decoupled Learning Network for 3D hand pose estimation from a single depth image. It employs a Finger Topology Constraint module that uses local kinematic representations of three consecutive finger joints to better model distal joint relationships and handle occlusion. The architecture also decouples 2D joint localization from depth estimation in a hierarchical multitask framework, reducing feature interference and improving accuracy on benchmark datasets such as ICVL, NYU, and MSRA.

arXiv Computer Vision
Sep 16

EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset

EventEgoHands++ is a new framework for reconstructing 3D hand meshes from egocentric event-based cameras. It introduces a Hand Detector that provides instance-level bounding boxes and masks for left and right hands, and an Adaptive Attention module that uses these detections to model spatial relationships and interactions. The authors extend the synthetic N-HOT3D dataset and create EEH‑R, a large real-world event-based egocentric hand dataset with about 1 million annotated frames, and show that their method outperforms existing baselines on both synthetic and real data.

By Ryosei Hara, Wataru Ikeda, Masashi Hatano, Mariko Isogawa
Hugging Face Trending Papers
Aug 12

HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editing

Robotic manipulation with dexterous hands is a cornerstone of Embodied AI, yet its progress is stifled by the high cost of collecting embodiment-aware teleoperation data. While abundant egocentric videos of human hands offer a scalable alternative, the profound discrepancies in appearance, articulation, and camera viewpoints between human and robotic data raise significant challenges for co-training.

arXiv Computer Vision
Sep 3

MultiGraspNet: A Multitask 3D Vision Model for Multi-gripper Robotic Grasping

MultiGraspNet is a multitask 3D vision model that simultaneously predicts feasible poses for both parallel and vacuum grippers, allowing a single robot to handle multiple end effectors. Trained on the aligned GraspNet-1Billion and SuctionNet-1Billion datasets, it generates graspability masks that quantify the suitability of each scene point for successful grasps. With only 15.75 M parameters, the model achieves fast inference on a single GPU and demonstrates competitive performance against single-task models while reducing computational cost, as shown in extensive experiments and real‑world tests on a single‑arm multi‑gripper setup.

By Stephany Ortuno-Chanelo, Paolo Rabino, Enrico Civitelli, Tatiana Tommasi, Raffaello Camoriano
arXiv Computer Vision
Sep 15

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

arXiv:2604.28130v4 Announce Type: replace Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts join...

By Kehong Gong, Zhengyu Wen, Dao Thien Phong, Mingxi Xu, Weixia He, Qi Wang, Ning Zhang, Zhengyu Li, Guanli Hou, Dongze Lian, Xiaoyu He, Mingyuan Zhang, Hanwang Zhang