RYOPO is an end‑to‑end query‑based RGB‑D set predictor that jointly detects, segments, and estimates 9‑DoF poses of unseen instances within known categories without relying on external instance segmentation or CAD priors. It uses shared image and scene encoding, a query‑conditioned geometry pathway, and object‑centric refinement with pose‑conditioned cross‑attention to achieve accurate pose estimation. On benchmark datasets such as NOCS, REAL275, and HouseCat6D, RYOPO outperforms published methods and runs in real time at 31.8 FPS on an RTX A6000.
By Hakjin Lee, Junghoon Seo, Jaehoon Sim
Category-level object pose estimation seeks to recover a similarity transform $(R,t,s)$ for unseen instances without instance-specific CAD models. Most competitive methods are correspondence-based: pr...
F2G-Pose is a real‑time, single‑pass framework for category‑level RGB‑D object pose estimation that predicts pose, metric size, and camera‑frame completed shape from a single RGB‑D observation. It lifts dense visual foundation features to partial point clouds, encodes local geometry with DGCNN tokenization, and uses a Mixture‑of‑Experts Transformer to integrate object‑level structure. Trained only on pose‑annotated synthetic SOPE data with a frozen RADIO backbone, it achieves state‑of‑the‑art accuracy on SOPE and ROPE while running at 28 FPS for pose‑only inference and demonstrates strong geometry on HouseCat6D and real‑object transfer on HANDAL.
PriorPose introduces a reference-guided correspondence framework for category-level object pose estimation that jointly performs canonicalization and alignment in a shared feature space. By embedding partial observations and a category prior as token sets in a seeded transformer, the network predicts per-point NOCS fields and a canonical deformation, while a deep pose head regresses the similarity transform. A two-part shape consistency objective couples correspondence, deformation, and pose, reducing reliance on memorized canonical orientations and avoiding error cascades, leading to state-of-the-art results on standard and larger-category benchmarks, especially under strict pose thresholds.
By Yihan Chen, Huan Ren, Wenfei Yang, Hang Du, Tianzhu Zhang, Feng Wu
G6D is a learning‑free, geometry‑driven RGB‑D 6D pose solver designed for robotic manipulation. It generates pose hypotheses via template‑based geometric matching and refines them using silhouette and depth consistency, requiring only an RGB‑D observation, an object mask, camera intrinsics, and a CAD model. The method offers adjustable accuracy‑computation trade‑offs, can run on CPU without GPUs, and has shown strong performance on LineMOD and BOP19 datasets, as well as in real‑world pick‑and‑place experiments.
By Yixuan Liang (Tsinghua University), William Chen (Sapient Intelligence), Yunan Wang (Tsinghua University), Jizhou Yan (Tsinghua University), Zhao Jin (Tsinghua University), Changling Liu (Sapient Intelligence), Chuxiong Hu (Tsinghua University)
F2G-Pose is a real‑time, single‑pass framework for category‑level RGB‑D object pose estimation that predicts 3D rotation, translation, metric size, and a completed camera‑frame shape from a single RGB‑D observation. It lifts dense visual foundation features to partial point clouds, encodes local geometry with DGCNN tokenization, and uses a Mixture‑of‑Experts Transformer to integrate object‑level structure. Trained only on pose‑annotated synthetic SOPE data and leveraging a frozen RADIO backbone, F2G‑Pose achieves state‑of‑the‑art accuracy on SOPE and ROPE while running at 28 FPS for pose‑only inference and demonstrates strong geometry completion on HouseCat6D and real‑object transfer on HANDAL.
By Jinyu Zhang, Haitao Lin, Jiashu Hou, Xiangyang Xue, Yanwei Fu
MessyKitchens introduces a new dataset of cluttered real-world kitchen scenes with detailed 3D object shapes, poses, and accurate contact information. The authors extend the SAM 3D single-object reconstruction method with a Multi-Object Decoder (MOD) to jointly reconstruct entire scenes, achieving better registration accuracy and reduced inter-object penetration compared to prior work. The dataset, benchmark, code, and pretrained models will be publicly released on the project website.
By Junaid Ahmed Ansari, Ran Ding, Fabio Pizzati, Ivan Laptev
arXiv:2604. 04690v2 Announce Type: replace-cross Abstract: Bin picking in real industrial environments remains challenging due to severe clutter, occlusions, and the high cost of traditional 3D sensing setups.
By Alessandro Tarsi, Matteo Mastrogiuseppe, Saverio Taliani, Simone Cortinovis, Ugo Pattacini
arXiv:2607.09985v2 Announce Type: replace
Abstract: Object pose estimation is a fundamental problem in 3D vision. Although recent state-of-the-art approaches achieve strong performance, generalizatio...
By Yang You, Yi Du, Cole Harrison, Leonidas Guibas
The paper presents the first real‑world 6D pose ground‑truth dataset for red‑stage strawberries, collected from 12,040 images at an actual farm using indirect camera pose recovery and 3D bounding‑box annotation. It also introduces a synthetic dataset rendered in NVIDIA Isaac Sim with scene‑level realism and domain randomization. Experiments show that models trained solely on synthetic data do not transfer well to in‑field images, but adding a small amount of real data significantly improves both translation and rotation accuracy across various backbone encoders.
By Woojung Son (Department of Agricultural and Biological Engineering, University of Florida), Won Suk Lee (Department of Agricultural and Biological Engineering, University of Florida), Zijing Huang (Department of Agricultural and Biological Engineering, University of Florida), Daeun Choi (Department of Agricultural and Biological Engineering, University of Florida), Catia Silva (Department of Electrical and Computer Engineering, University of Florida), Yu She (Edwardson School of Industrial Engineering, Purdue University), Yan Gu (School of Mechanical Engineering, Purdue University)
GenCOPE introduces a synthetic-to-real (Syn2Real) approach for category-level object pose estimation (COPE) that eliminates the need for labor-intensive real-world data collection. By learning domain-invariant representations through 2D and 3D semantic consistency constraints and employing an end-to-end pose regression framework with 2D-3D cross consistency, the model achieves robust generalization across synthetic and real domains. The architecture relies solely on global features, resulting in a lightweight and efficient design validated on REAL275, Wild6D, and real-world robotic manipulation scenes.
By Jian Liu, Wei Sun, Zhenqi Dai, Hui Yang, Jian Xiao, Nicu Sebe, Na Zhao
The paper introduces a CAD‑free 3D shape prior that enhances object recognition by reconstructing each object with 3D Gaussian Splatting (3DGS) from short RGB‑D scans and fusing the resulting shape prototype with frozen DINOv2 image features. Experiments on T‑LESS and HOPE datasets show that geometry alone can match or exceed CAD‑based recognition, and that the combined approach improves performance, especially on shape‑distinctive or partially occluded objects. The study demonstrates that the benefit comes from the geometric information rather than rendered pixels, and that the prior is complementary to frozen vision features.
By Chenxi Tao, Seung-Kyum Choi