F2G-Pose is a real‑time, single‑pass framework for category‑level RGB‑D object pose estimation that predicts 3D rotation, translation, metric size, and a completed camera‑frame shape from a single RGB‑D observation. It lifts dense visual foundation features to partial point clouds, encodes local geometry with DGCNN tokenization, and uses a Mixture‑of‑Experts Transformer to integrate object‑level structure. Trained only on pose‑annotated synthetic SOPE data and leveraging a frozen RADIO backbone, F2G‑Pose achieves state‑of‑the‑art accuracy on SOPE and ROPE while running at 28 FPS for pose‑only inference and demonstrates strong geometry completion on HouseCat6D and real‑object transfer on HANDAL.
By Jinyu Zhang, Haitao Lin, Jiashu Hou, Xiangyang Xue, Yanwei Fu
RYOPO is an end‑to‑end query‑based RGB‑D set predictor that jointly detects, segments, and estimates 9‑DoF poses of unseen instances within known categories without relying on external instance segmentation or CAD priors. It uses shared image and scene encoding, a query‑conditioned geometry pathway, and object‑centric refinement with pose‑conditioned cross‑attention to achieve accurate pose estimation. On benchmark datasets such as NOCS, REAL275, and HouseCat6D, RYOPO outperforms published methods and runs in real time at 31.8 FPS on an RTX A6000.
By Hakjin Lee, Junghoon Seo, Jaehoon Sim
The paper introduces PointVGGT, a zero‑shot framework for multiview RGB‑D point cloud registration that avoids pairwise estimation by using a foundation‑then‑refinement paradigm. In the foundation stage, it recovers metrically consistent global poses by grounding scale‑ambiguous predictions from visual geometry foundation models against metric depth. The refinement stage employs voxelized spatial hashing and IRLS‑based bundle adjustment to efficiently refine poses, achieving high accuracy and computational efficiency across indoor, object‑centric, and outdoor datasets.
The paper introduces PointVGGT, a zero‑shot framework for multiview RGB‑D point cloud registration that replaces the traditional pairwise‑then‑global pipeline. It employs a foundation‑then‑refinement paradigm, using visual geometry foundation models to directly recover metrically consistent global poses and then refining them with voxelized spatial hashing and IRLS‑based bundle adjustment. Experiments on indoor, object‑centric, and outdoor datasets demonstrate superior registration accuracy and computational efficiency without any training.
By Haobo Jiang, Liang Yu, Jianmin Zheng
G6D is a learning‑free, geometry‑driven RGB‑D 6D pose solver designed for robotic manipulation. It generates pose hypotheses via template‑based geometric matching and refines them using silhouette and depth consistency, requiring only an RGB‑D observation, an object mask, camera intrinsics, and a CAD model. The method offers adjustable accuracy‑computation trade‑offs, can run on CPU without GPUs, and has shown strong performance on LineMOD and BOP19 datasets, as well as in real‑world pick‑and‑place experiments.
By Yixuan Liang (Tsinghua University), William Chen (Sapient Intelligence), Yunan Wang (Tsinghua University), Jizhou Yan (Tsinghua University), Zhao Jin (Tsinghua University), Changling Liu (Sapient Intelligence), Chuxiong Hu (Tsinghua University)
arXiv:2605.13018v2 Announce Type: replace
Abstract: Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that firs...
By Yi Du, Yang You, Xiang Wan, Leonidas Guibas