arXiv Computer Vision

Gate3DGen: A Pre-processing Model that Selectively Purifies Real-World Images for 3D Generation

Gate3DGen is a selective pre‑processing model that improves single‑image 3D generation by purifying real‑world images with uneven illumination, blur, or occlusions. It uses a degradation‑aware router to bypass clean inputs and a 3D‑oriented one‑step purifier that preserves object identity, contours, and textures. The method is trained with a synthetic data engine and demonstrates significant improvements on synthetic benchmarks and real photographs, reducing mesh distance by 61.5% and receiving positive human and VLM evaluations.

arXiv Computer Vision
Aug 28

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.

By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv Computer Vision
Sep 4

PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models

PoseDreamer is a new pipeline that uses diffusion models to generate large‑scale synthetic datasets for 3D human mesh estimation, providing 3D mesh annotations that remain aligned with the generated images. The system incorporates controllable image generation, Direct Preference Optimization for control alignment, curriculum‑based hard sample mining, and multi‑stage quality filtering to produce over 500,000 high‑quality samples with a 76% improvement in image‑quality metrics over traditional rendering‑based datasets. Models trained on PoseDreamer match or surpass those trained on real‑world or conventional synthetic data, and combining PoseDreamer with synthetic datasets yields better performance than mixing real and synthetic data alone.

By Lorenza Prospero, Orest Kupyn, Ostap Viniavskyi, Jo\~ao F. Henriques, Christian Rupprecht
arXiv AI
Oct 15

Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective

arXiv:2604.14025v2 Announce Type: replace-cross Abstract: Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understa...

By Weijie Wang, Qihang Cao, Sensen Gao, Donny Y. Chen, Haofei Xu, Wenjing Bian, Songyou Peng, Tat-Jen Cham, Chuanxia Zheng, Andreas Geiger, Jianfei Cai, Jia-Wang Bian, Bohan Zhuang
arXiv Computer Vision
Oct 2

DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decompositional Scene Reconstruction

DecomVoxel introduces a guided in‑situ denoising optimization that fuses 3D‑native priors with neural scene reconstruction to improve decompositional scene reconstruction. The method employs an epsilon‑based distillation loss for stable latent refinement and adaptive spatial guidance using occupied and vacant anchors with temporal annealing to reduce hallucinations and spatial drift. Experiments on Replica and ScanNet++ demonstrate that DecomVoxel outperforms state‑of‑the‑art approaches while preserving spatial layout, structural fidelity, and style‑consistent texture, yielding high‑quality textured meshes with clean topology.

By Junfeng Ni, Zirui Zhou, Yixin Chen, Yu Liu, Nan Jiang, Zhifei Yang, Song-Chun Zhu, Siyuan Huang