SAM 3D: 3Dfy Anything in Images
arXiv:2511. 16624v2 Announce Type: replace-cross Abstract: We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image.
PoseDreamer is a new pipeline that uses diffusion models to generate large‑scale synthetic datasets for 3D human mesh estimation, providing 3D mesh annotations that remain aligned with the generated images. The system incorporates controllable image generation, Direct Preference Optimization for control alignment, curriculum‑based hard sample mining, and multi‑stage quality filtering to produce over 500,000 high‑quality samples with a 76% improvement in image‑quality metrics over traditional rendering‑based datasets. Models trained on PoseDreamer match or surpass those trained on real‑world or conventional synthetic data, and combining PoseDreamer with synthetic datasets yields better performance than mixing real and synthetic data alone.
arXiv:2511. 16624v2 Announce Type: replace-cross Abstract: We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image.
arXiv:2605.12957v2 Announce Type: replace Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
The paper introduces a framework that adapts a diffusion model to a target urban domain using only imperfect pseudo‑labels, enabling the generation of high‑fidelity, target‑aligned images from semantic maps of any synthetic dataset. By filtering poor generations, correcting image‑label misalignments, and standardising semantics, the method transforms low‑effort synthetic data into competitive real‑domain training sets. Experiments on five synthetic and two real datasets show up to +8.0 %pt mIoU improvement over state‑of‑the‑art translation methods, demonstrating that rapidly constructed synthetic datasets can match the performance of high‑effort, manually designed ones.
The paper introduces the Real‑Calibrated Synthetic‑First Data Engine, a modular pipeline that integrates controllable diffusion‑based synthetic image generation with multi‑stage curation, filtering, and optional uncertainty‑driven selection and human verification. Designed as a CLI‑based framework, it allows independent configuration of generation, filtering, selection, and validation modules to enhance reproducibility and flexibility in real‑world data workflows. Empirical tests on human pose estimation demonstrate that synthetic data can boost a real‑data baseline when used as low‑cost augmentation, though synthetic‑only training still lags behind real‑only performance, underscoring the importance of data‑centric orchestration in low‑data regimes.
SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.
arXiv:2608.23410v1 Announce Type: new Abstract: Photorealistic novel view synthesis of people remains challenging at high spatial resolutions and across multiple target cameras, where preserving iden...
arXiv:2511.21265v2 Announce Type: replace Abstract: Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) en...
The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.
arXiv:2606. 25128v1 Announce Type: cross Abstract: Volume and quality of datasets are crucial for deep learning model training, yet they are often constrained by availability and data acquisition costs.
arXiv:2606.10142v2 Announce Type: replace Abstract: Recent advances in 3D generation have led to substantial improvements in realism, controllability, and efficiency, yet the evaluation of 3D assets...
Recent advances in diffusion models have shown impressive performance in controllable image generation and dense prediction tasks. However, existing approaches typically treat diffusion-based controllable generation and dense prediction as separate tasks, overlooking the potential benefits of jointly modeling the heterogeneous distributions.
ASV3D is a framework that adapts diffusion-based single-view 3D reconstruction to incorporate an additional image at test time. It offers a zero‑shot adaptation that improves reconstruction quality without retraining, and an optimized adaptation that uses contrastive learning to enhance visual fidelity and cross‑view consistency. The method is applied to two state‑of‑the‑art pipelines, showing consistent gains in accuracy and robustness on benchmark and real‑world datasets.