arXiv:2511. 16624v2 Announce Type: replace-cross Abstract: We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image.
By SAM 3D Team, Xingyu Chen, Fu-Jen Chu, Pierre Gleize, Kevin J Liang, Alexander Sax, Hao Tang, Weiyao Wang, Michelle Guo, Thibaut Hardin, Xiang Li, Aohan Lin, Jiawei Liu, Ziqi Ma, Anushka Sagar, Bowen Song, Xiaodong Wang, Jianing Yang, Bowen Zhang, Piotr Doll\'ar, Georgia Gkioxari, Matt Feiszli, Jitendra Malik
The paper introduces a framework that adapts a diffusion model to a target urban domain using only imperfect pseudo‑labels, enabling the generation of high‑fidelity, target‑aligned images from semantic maps of any synthetic dataset. By filtering poor generations, correcting image‑label misalignments, and standardising semantics, the method transforms low‑effort synthetic data into competitive real‑domain training sets. Experiments on five synthetic and two real datasets show up to +8.0 %pt mIoU improvement over state‑of‑the‑art translation methods, demonstrating that rapidly constructed synthetic datasets can match the performance of high‑effort, manually designed ones.
By Damjan Kal\v{s}an, Denis Zavadski, Tim K\"uchler, Haebom Lee, Stefan Roth, Carsten Rother
The paper introduces the Real‑Calibrated Synthetic‑First Data Engine, a modular pipeline that integrates controllable diffusion‑based synthetic image generation with multi‑stage curation, filtering, and optional uncertainty‑driven selection and human verification. Designed as a CLI‑based framework, it allows independent configuration of generation, filtering, selection, and validation modules to enhance reproducibility and flexibility in real‑world data workflows. Empirical tests on human pose estimation demonstrate that synthetic data can boost a real‑data baseline when used as low‑cost augmentation, though synthetic‑only training still lags behind real‑only performance, underscoring the importance of data‑centric orchestration in low‑data regimes.
By Yukang Shen, Zhiguo Liu, Yingshu Li, Yan Huang
SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.
By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv:2608.23410v1 Announce Type: new
Abstract: Photorealistic novel view synthesis of people remains challenging at high spatial resolutions and across multiple target cameras, where preserving iden...
By Federico Stella, Fei Jiang, Zhongshi Jiang, Zohar Barzelay, Emanuel Garbin, Amin Jourabloo, Liuhao Ge
The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.
By Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng