The paper introduces Driving with DINO (DwD), a framework that uses Vision Foundation Module (VFM) features to bridge simulation and real-world domains for autonomous driving video generation. It addresses the consistency‑realism dilemma by projecting VFM features onto a principal subspace, dropping high‑frequency texture elements, and applying a Random Channel Tail Drop to preserve structural detail. Additional components— a learnable Spatial Alignment Module and a Causal Temporal Aggregator— enhance control precision, spatial alignment, and temporal stability, reducing motion blur and ensuring realistic, consistent outputs.
By Xuyang Chen, Conglang Zhang, Chuanheng Fu, Zihao Yang, Kaixuan Zhou, Yizhi Zhang, Yanfeng Zhang, Mingwei Sun, Zhen Dong, Xiaoxiao Long, Zengmao Wang, Liqiu Meng
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
arXiv:2604.12251v2 Announce Type: replace
Abstract: 3D Gaussian Splatting (3DGS) delivers high-fidelity real-time rendering but suffers from geometric and photometric degradations under sparse-view c...
By Xinliang Wang, Yifeng Shi, Zhenyu Wu
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces artifacts when input views are sparse or target v...
arXiv:2601.15951v2 Announce Type: replace
Abstract: Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle t...
By Sheng Miao, Sijin Li, Pan Wang, Dongfeng Bai, Bingbing Liu, Yue Wang, Andreas Geiger, Yiyi Liao
arXiv:2505. 08438v4 Announce Type: replace-cross Abstract: Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes.
By Chuanzhi Xu, Haoxian Zhou, Langyi Chen, Haodong Chen, Zeke Zexi Hu, Zhicheng Lu, Ying Zhou, Vera Chung, Qiang Qu, Weidong Cai
InceptionGS is a method that improves large‑scale Gaussian splatting for scenes captured with unstructured view sampling. It starts from an initial Gaussian splatting and selectively repairs areas affected by sparse views by integrating scene‑ and view‑adaptive generative priors, while keeping well‑covered regions unchanged. Experiments on real‑world scenes show that this hybrid reconstruction‑generation approach yields higher‑fidelity results than existing methods.
By Tianheng Lu, Guangyu Wang, Ruqi Huang, Lu Fang
arXiv:2609.13262v1 Announce Type: new
Abstract: 3D Gaussian Splatting achieves photorealistic reconstruction within training view distribution, yet it degrades on out-of-distribution novel views, exh...
By Yunlai Zhou, Yiren Lu, Tuo Liang, Disheng Liu, Vipin Chaudhary, Yu Yin
The paper introduces 3D Morphological Perturbations, an optimization‑free regularizer for 3D representations such as NeRF and 3D Gaussian Splatting. By treating each Gaussian as a pixel‑like element, the method applies scale, rotation, and pruning perturbations to preserve spatial consistency across views, eliminating the need for per‑scene optimization during dataset curation. Experiments on a lightweight video diffusion sandbox and a 14B‑parameter video model show that the approach improves geometric priors, reduces mean depth error by 12.5% over state‑of‑the‑art 3D artifact refiners, and boosts downstream robotics policy success rates by up to 8.0% on three manipulation tasks.
By Onat \c{S}ahin, Mohammad Altillawi, George Eskandar, Carlos Carbone, Ziyuan Liu
arXiv:2606. 07366v1 Announce Type: cross Abstract: Self-driving simulations typically rely on data collected in a small number of cities or on hand-authored synthetic scenarios.
By Anurag Ghosh, Francesco Pittaluga, Khiem Vuong, Angela Chen, Juan Alvarez-Padilla, Manmohan Chandraker, Srinivasa Narasimhan
arXiv:2608. 20107v1 Announce Type: new Abstract: Recent advances in generative video models have significantly improved visual realism in video object removal, yet evaluation protocols still focus on masked region fidelity, treating removal as local inpainting.
By Yigit Ekin, Enes Sanli, Aykut Erdem, Erkut Erdem, Aysegul Dundar