A Definition and Roadmap for World Models
arXiv:2607. 06401v1 Announce Type: new Abstract: World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI.
Manipulation, locomotion, sim-to-real transfer and autonomous driving: learning systems that have to survive physics.
arXiv:2607. 06401v1 Announce Type: new Abstract: World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI.
arXiv:2607. 06388v1 Announce Type: cross Abstract: Robotic throwing enables fast and efficient object placement beyond the robot's immediate workspace, but reliable throwing in cluttered environments remains underexplored.
Robust dynamic object detection and tracking are essential for enabling robots to operate safely and effectively alongside humans in complex environments such as construction sites. While LiDAR-based SLAM and occupancy grid methods offer viable solutions for detecting and tracking motion, many state-of-the-art 3D vision approaches rely heavily on pre-trained neural networks and require additional post-processing to identify moving objects.
Visual navigation policies built on large pretrained models have so far followed a common recipe: a dedicated visual encoder, a bespoke action head, and training on thousands of hours of cross-embodiment datasets. We ask whether this recipe is necessary.
Interactive simulators have become powerful tools for training embodied agents and generating synthetic visual data, but existing photorealistic simulators suffer from limited generality, programmability, and rendering speed. We address these limitations by introducing SPEAR: A Simulator for Photorealistic Embodied AI Research.
Retargeting human object interaction demonstrations to physics based simulation requires reproducing not only body motion but also the object motion and contacts that make manipulation succeed. However, position only hand trajectories do not specify the contact forces needed to manipulate objects, and directly tracking them can overconstrain contact rich finger behavior.
World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built.
Vision-Language-Action (VLA) models have emerged as a promising approach for generalizable robotic manipulations. In particular, flow matching-based VLA models have shown remarkable success due to their capability to generate precise and smooth action sequences and capture multimodal distributions.
While personalisation is becoming a defining capability in human-robot interaction (HRI), the existing literature on responsible personalisation remains fragmented, offering isolated accounts of ethical risks without a structured understanding of how they emerge across interaction contexts. This gap is particularly critical in HRI, where robots' embodiment and social presence can amplify and reshape such risks or generate new types of risks.
arXiv:2607. 04616v1 Announce Type: cross Abstract: Linear-deformable manipulation remains challenging due to the complex deformations of objects such as cables and ropes.
arXiv:2603. 26720v3 Announce Type: replace-cross Abstract: Predicting surgical needle trajectories from endoscopic video is critical for robot-assisted suturing, enabling anticipatory planning, real-time guidance, and safer motion execution.
arXiv:2607. 01983v1 Announce Type: cross Abstract: Robust 3D object detection under adverse weather remains a critical hurdle for autonomous driving.
arXiv:2607. 04171v1 Announce Type: cross Abstract: Large Vision-Language Models (LVLMs) have shown strong multimodal understanding and spatial grounding, but their computational cost limits real-time robotic control.
arXiv:2607. 04714v1 Announce Type: cross Abstract: Learning motion latents for robotic manipulation heavily relies on extracting motion patterns from visual sequences, yet effective action abstractions require understanding three-dimensional geometric transformations.
arXiv:2603. 06576v2 Announce Type: replace-cross Abstract: The integration of Large Language Models (LLMs) into autonomous driving has attracted growing interest for their strong reasoning and semantic understanding abilities, which are essential for handling complex decision-making and long-tail scenarios.
arXiv:2508. 08983v2 Announce Type: replace-cross Abstract: Humans can learn a new manipulation task from one or two demonstrations and then perform it in a new room, with new objects, under new constraints.
arXiv:2607. 03182v1 Announce Type: cross Abstract: Autonomous driving planning requires translating navigation intent, traffic rules, dynamic interactions, and language instructions into executable continuous trajectories.
arXiv:2607. 03283v1 Announce Type: new Abstract: Embodied intelligence systems require not only end-to-end policy models, but also reusable functional modules that transform multimodal observations, robot states, human demonstrations, and task contexts into structured representations, decisions, trajectories, control references, and system services.
arXiv:2607. 05396v1 Announce Type: cross Abstract: Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios.
arXiv:2607. 05201v1 Announce Type: new Abstract: In non-stationary streaming environments, simultaneously adapting to complex, non-linear domain shifts via continual learning while mitigating the catastrophic effects of severe, uncalibrated label noise poses a fundamental mathematical challenge.