Reinforcement learning

Policy optimisation, reward modelling and RLHF — how models are trained by feedback rather than by labels.

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arXiv Machine Learning
Jun 8

High entropy leads to symmetry-equivariant policies in Dec-POMDPs

arXiv:2511. 22581v5 Announce Type: replace Abstract: We prove that in any Dec-POMDP, sufficiently high entropy regularization ensures that the policy gradient flow with tabular softmax parametrization always converges, for any initialization, to the same joint policy, and that this joint policy is equivariant w.

By Johannes Forkel, Constantin Ruhdorfer, Michael Beukman, Andreas Bulling, Jakob Foerster
arXiv Machine Learning
Jun 8

Uncertainty-Aware LLM-Guided Policy Shaping for Sparse-Reward Reinforcement Learning

arXiv:2606. 06673v1 Announce Type: new Abstract: Sparse rewards and heterogeneous task sequences remain persistent challenges in Reinforcement Learning (RL), often resulting in slow convergence, weak generalization, and inefficient exploration.

By Ujjwal Bhatta, Utsabi Dangol, Sumaly Bajracharya, Rodrigue Rizk, KC Santosh
arXiv AI
Jun 8

ViVa: A Video-Generative Value Model for Robot Reinforcement Learning

arXiv:2604. 08168v2 Announce Type: replace-cross Abstract: Vision-language-action (VLA) models have advanced robot manipulation through large-scale pretraining, but real-world deployment remains challenging due to partial observability and delayed feedback.

By Jindi Lv, Hao Li, Jie Li, Fankun Kong, Yang Wang, Pengfei Yi, Yifei Nie, Xiaofeng Wang, Zheng Zhu, Chaojun Ni, Qiuping Deng, Hengtao Li, Jiancheng Lv, Guan Huang
arXiv AI
Jun 8

MacArena: Benchmarking Computer Use Agents on an Online macOS Environment

arXiv:2606. 06560v1 Announce Type: cross Abstract: Computer-use agents (CUAs) operate graphical user interfaces (GUIs) through vision and control primitives, and their capabilities have advanced rapidly, driven in part by standardized online evaluation benchmarks such as OSWorld, which serve both as evaluation tools and as training environments for reinforcement learning.

By Victor Muryn, Maksym Shamrai, Sofiia Mazepa, Yehor Khodysko
arXiv AI
Jun 8

StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents

arXiv:2606. 07027v1 Announce Type: new Abstract: Reinforcement Learning (RL) has become a promising approach for improving GUI Agents in long-horizon, stochastic digital environments, but trajectory-level success feedback is too sparse to provide reliable credit assignment for intermediate exploration steps.

By Haojie Hao, Longkun Hao, Yihang Lou, Yan Bai, Zhenyang Li, Zhichao Yang, Dongshuo Huang, Hongyu Lin, Lanqing Hong, Jiakai Wang, Xianglong Liu