arXiv:2609.40149v1 Announce Type: new
Abstract: Policy regularization in offline reinforcement learning balances policy improvement against reliance on uncertain value estimates. This balance can dif...
By Seonvin Cho, Soohyun Choi, Songnam Hong
arXiv:2511. 02304v2 Announce Type: replace-cross Abstract: We study learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution.
By Beyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah, Hanna Krasowski, Sanjit A. Seshia
arXiv:2508. 13661v4 Announce Type: replace Abstract: Centralized Training with Decentralized Execution (CTDE) is the dominant paradigm in multi-agent reinforcement learning (MARL), enabling agents to act independently at test time while leveraging additional information during training.
By Maciej Wojtala, Bogusz Stefa\'nczyk, Dominik Bogucki, {\L}ukasz Lepak, Pawe{\l} Wawrzy\'nski
arXiv:2608. 06735v1 Announce Type: new Abstract: Reinforcement learning (RL) has achieved strong results in improving large language models (LLMs) on tasks with stationary, verifiable rewards, such as mathematical reasoning and code execution.
By Senhao Wang, Chenghao Cai, Haitao Hu, Mingxing Huang, Xingguang Wang, Wenhao Li, Zecheng Lin
arXiv:2605. 18077v2 Announce Type: replace Abstract: Communication is a key component in multi-agent reinforcement learning (MARL) for mitigating partial observability, yet prior approaches often rely on inefficient information exchange or fail to transmit sufficient state information.
By Sangjun Bae, Yisak Park, Sanghyeon Lee, Seungyul Han
arXiv:2506. 14990v3 Announce Type: replace Abstract: Benchmarks play a central role in reinforcement learning (RL) research, yet their computational constraints often shape what is studied.
By Tristan Tomilin, Luka van den Boogaard, Samuel Garcin, Constantin Ruhdorfer, Bram Grooten, Fabrice Kusters, Yali Du, Andreas Bulling, Mykola Pechenizkiy, Meng Fang
arXiv:2606. 04492v1 Announce Type: new Abstract: Cooperative Multi-Agent Reinforcement Learning (MARL) frequently suffers from severe reward sparsity and exploration bottlenecks.
By Zicheng Zhao, Yu Lan, Chengzhengxu Li, Zhaohan Zhang, Xiaoming Liu
arXiv:2607. 17914v1 Announce Type: cross Abstract: Robust multi-agent coordination relies heavily on inter-agent communication, which is frequently disrupted by physical and environmental constraints in real-world deployments.
By Kemal Devrim Kafadar, Eren \"Ozaltun, Mahmud Efnan \c{S}anl{\i}, Feyza Orak, Emirhan Gazi, Kubilay Ka\u{g}an K\"om\"urc\"u, Naz{\i}m Kemal \"Ure
arXiv:2607. 04412v1 Announce Type: new Abstract: Reinforcement learning (RL) for non-verifiable instruction following increasingly relies on LLM judges with prompt-specific rubrics as reward signals.
By Yujin Kim, Namgyu Ho, Sangmin Hwang, Joonkee Kim, Yongjin Yang, Sangmin Bae, Seungone Kim, Jaehun Jung, Se-Young Yun, Hwanjun Song
arXiv:2606. 12372v1 Announce Type: cross Abstract: Human-in-the-loop reinforcement learning (HiL-RL) has emerged as an effective paradigm for real-world robotic manipulation, enabling online policy improvement with human guidance.
By Haoyuan Deng, Yitong Gao, Yudong Lin, Haichao Liu, Zhenyu Wu, Ziwei Wang
The paper introduces SUN (Semantically UNified) Programs, typed executables that translate grounded relations into optimal control objectives, satisfaction predicates, and learning rewards. Using the Kuafu harness, a foundation model orchestrates scene preparation, verification, residual reinforcement learning, and data generation, repairing candidate programs and calibrating reward weights. Across nine multi‑stage manipulation tasks, Kuafu achieves an 82.03% success rate, outperforms learned baselines, generates demonstrations 10.57× faster than human teleoperation, and transfers zero‑shot to physical Franka and Kinova robots.
By Weiqi Wang, Zhi Li, Yudong Lei, David Martinez, Xiaofeng Gao, Yuxin Jiang, Chenfanfu Jiang, Yingnian Wu, Demetri Terzopoulos, Ran Gong
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.
By Wenjie Liao, Liangjie Zhao, Zehong Cao