arXiv Computer Vision By Haoyu Ma, Onur Bagoren, Anja Sheppard, Elias Fandi, Ashrith Edukulla, Tanner Aslan, Natasha Sieh, Jingyu Song, Katherine A. Skinner

Towards Scaling Marine Perception with Synthetic Data

Read the original on arXiv Computer Vision →

The paper introduces an extension to the OceanSim underwater perception simulator, adding a Synthetic Data Generation pipeline that produces large, automatically labeled, photorealistic datasets with configurable scene and sensor settings. The authors evaluate this pipeline on a real-world sea urchin detection task, examining how different synthetic scene variations influence sim-to-real performance. They discuss the pipeline’s findings, limitations, and future directions for improving rendering fidelity, scene diversity, and sim-to-real generalization.

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arXiv Computer Vision
Sep 25

OceanXL: Large-scale Underwater 3D Gaussian Splatting via Block Partitioning and Adaptive Pruning

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By Haoran Wang, Shaoyu Cai, Adrian Azzarelli, Zhuodong Jiang, Guoxi Huang, Eng Tat Khoo, Brett Seymour, Fan Zhang, David Bull, Nantheera Anantrasirichai
arXiv Machine Learning
Aug 3

ASVSim (AirSim for Surface Vehicles): A High-Fidelity Simulation Framework for Autonomous Surface Vehicle Research

arXiv:2506. 22174v3 Announce Type: replace-cross Abstract: The transport industry has recently shown significant interest in unmanned surface vehicles (USVs), specifically for port and inland waterway transport.

By Bavo Lesy, Siemen Herremans, Robin Kerstens, Jan Steckel, Walter Daems, Siegfried Mercelis, Ali Anwar
arXiv Computer Vision
Sep 4

PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models

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By Lorenza Prospero, Orest Kupyn, Ostap Viniavskyi, Jo\~ao F. Henriques, Christian Rupprecht
Hugging Face Trending Papers
Aug 11

$π$-SUB: A Physics-Informed Synthetic Underwater Benchmark Dataset for Underwater Image Enhancement

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