arXiv:2512. 07901v4 Announce Type: replace-cross Abstract: Von Neumann founded both game theory and the theory of self-reproducing automata, but the two programs never merged.
By Kevin Vallier
arXiv:2512. 04988v2 Announce Type: replace-cross Abstract: Emerging agentic marketplaces provide the economic infrastructure for matching and coordinating the large amounts of AI agents used in agentic swarms.
By Christopher Chiu, Simpson Zhang, Mihaela van der Schaar
The paper introduces Autopoietic Game Theory, a computational model where social interactions, replication mechanisms, and computational costs co-evolve within a substrate of randomly initialized Z80 machine code programs. By embedding a social dilemma directly into the physics of computation, the authors demonstrate that scarcity of resources can make defection self-limiting, leading to the emergence of self-replicating, cooperative strategies. Empirical results show evolved programs suppress stealing, and spatial assortment enhances structural complexity and task performance, while the framework can also incorporate exogenous pressures such as math tasks tied to computation budgets.
By Kunal Jha, Francesco Cicala, Blaise Ag\"uera y Arcas, Blake Aaron Richards, Natasha Jaques, Max Kleiman-Weiner, Eyvind Niklasson
arXiv:2603. 18385v3 Announce Type: replace-cross Abstract: We present a new solution concept called evolutionarily stable Stackelberg equilibrium (SESS).
By Sam Ganzfried
arXiv:2604. 14990v2 Announce Type: replace Abstract: The prospect of Artificial General Intelligence (AGI) is increasingly driving institutional decisions, and alignment of AGI is a hard problem.
By Till Mossakowski, Helena Esther Grass
arXiv:2609.01595v1 Announce Type: cross
Abstract: We develop a framework for mechanism design with AI agents whose alignment (preferences) and capabilities (feasible actions and information) are unkn...
By Dirk Bergemann, Andrew Koh, Stephen Morris