arXiv AI

The Possibility of Artificial Intelligence Becoming a Subject and the Alignment Problem

arXiv:2604. 14990v2 Announce Type: replace Abstract: The prospect of Artificial General Intelligence (AGI) is increasingly driving institutional decisions, and alignment of AGI is a hard problem.

arXiv AI
Sep 12

Autonomy, Social Norms, and Alignment: Towards a Developmental Framework for Autonomous Artificial Agents

The paper proposes a developmental framework for autonomous artificial agents that emphasizes learning social norms and alignment through direct interaction with dynamic environments. It argues that intrinsic motivations such as curiosity and competence can guide exploration, but also complicate alignment with human goals. By drawing parallels to child development, the authors suggest that regulatory sandboxes serve as pedagogical spaces where agents gradually acquire moral agency and adapt their behaviors through experience and cooperation.

By Marica Notte, Ludovica Marinucci, Vieri Giuliano Santucci
arXiv AI
Jul 7

Serious Games: Human-AI Interaction, Evolution, and Coevolution

arXiv:2505. 16388v2 Announce Type: replace Abstract: The serious games between humans and AI have only just begun.

By Nandini Doreswamy (Southern Cross University, Lismore, New South Wales, Australia, National Coalition of Independent Scholars), Louise Horstmanshof (Southern Cross University, Lismore, New South Wales, Australia)
arXiv AI
Aug 20

How AI Prompts Can Teach Us About the Structure of Human Behavior

The paper presents an AI-based method that uses a large language model to emulate human decision-making by assigning it a "type vector" describing traits such as Altruism and Risk Aversion. By varying these dimensions and values, the authors fit the model to over 119,000 decisions from 78,657 participants in 10 classic economic games, finding that three dimensions—Risk Aversion, Strategic Sophistication, and Trust—sufficiently capture human behavior. The resulting type clusters, fewer than a dozen, predict behavior in new games, suggesting a low-dimensional, portable representation of human behavior across diverse settings.

By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei