arXiv:2608.21853v1 Announce Type: new
Abstract: Large language models are increasingly moving beyond text processing, adding support for other modalities such as images and audio. While text understa...
By S{\l}awomir Dadas, Micha{\l} Pere{\l}kiewicz, Rafa{\l} Po\'swiata, Ma{\l}gorzata Gr\k{e}bowiec, Bart{\l}omiej Jaworski, Izabela Wo\'zniakowska
arXiv:2606. 30026v1 Announce Type: cross Abstract: Audiovisual arts encompass diverse creative disciplines, including cinema, visual arts, stage performance, and game design, where artistic meaning arises from deliberate combinations of visual, auditory, and narrative elements (e.
By Yuxuan Fan, Gyusik Seo, Jing Hao, Jaemin Cho, Mohit Bansal, Jaehong Yoon
arXiv:2606. 02147v1 Announce Type: cross Abstract: Idiomatic expressions pose a major challenge for multilingual NLP because their meanings shift between figurative and literal usage, often requiring context for accurate interpretation.
By Saeed Almheiri, Bilal Elbouardi, Salsabila Zahirah Pranida, Irina Nikishina, Ashwath Rao B, Parameswari Krishnamurthy, Muhammad Cendekia Airlangga, Rifo Ahmad Genadi, Nguyen Phan Gia Bao, Amir Hossein Yari, Hawau Olamide Toyin, Nurdaulet Mukhituly, Mena Attia, Besher Hassan, Ahmad Fathan Hidayatullah, Tatsuki Kuribayashi, Haonan Li, Suma Bhat, Fajri Koto
MUSE is a new benchmark designed to evaluate large vision‑language models on artistic image understanding within situated educational contexts. It separates image annotation from question generation, offering twelve tasks that cover visual perception, semantic and affective interpretation, cultural understanding, and compositional reasoning across diverse artistic images from Singaporean, Southeast Asian, and Western traditions. The benchmark reveals significant gaps in model performance, especially in affective interpretation and compositional reasoning, and highlights common failure modes for trustworthy educational multimodal systems.
By Luyao Zhu, Xun Wei Yee, Wei Li, Mun Thye Mak, Wee Siong Ng
CultureVidBench is a new benchmark that evaluates how well text‑to‑video generation models capture cultural details. It contains 1,000 prompts spanning 12 countries, 6 continents, 8 cultural regions, and 14 cultural aspects, grouped into material culture, social practice & performance, and ritual & ceremony. Human studies and automated assessments show that while current models perform well on semantic adherence and visual quality, they often miss fine‑grained cultural details, especially for underrepresented regions and multimodal cues.
By Xianjing Han, Yuhan Su, Yang Deng, Dong Ma, Wee Peng Tay, Bin Zhu
The paper introduces MObyGaze, a dataset of 20 films annotated by experts for multimodal objectification, covering 6072 segments across 43 hours of video. It defines objectification through a structured thesaurus of 5 sub‑constructs and 11 concepts spanning visual, speech, and audio modalities. The authors formulate learning tasks, explore label diversity strategies, and benchmark vision, text, and audio models to demonstrate the task’s feasibility.
By Julie Tores, Elisa Ancarani, Lucile Sassatelli, Hui-Yin Wu, Clement Bergman, Lea Andolfi, Victor Ecrement, Remy Sun, Frederic Precioso, Thierry Devars, Magali Guaresi, Virginie Julliard, Sarah Lecossais