From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection
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The paper introduces the Real‑Calibrated Synthetic‑First Data Engine, a modular pipeline that integrates controllable diffusion‑based synthetic image generation with multi‑stage curation, filtering, and optional uncertainty‑driven selection and human verification. Designed as a CLI‑based framework, it allows independent configuration of generation, filtering, selection, and validation modules to enhance reproducibility and flexibility in real‑world data workflows. Empirical tests on human pose estimation demonstrate that synthetic data can boost a real‑data baseline when used as low‑cost augmentation, though synthetic‑only training still lags behind real‑only performance, underscoring the importance of data‑centric orchestration in low‑data regimes.
arXiv:2510. 06596v2 Announce Type: replace-cross Abstract: The performance of machine learning models depends heavily on training data.
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arXiv:2609.38476v1 Announce Type: new Abstract: Synthetic data are most valuable where general-purpose datasets cannot provide the domain-specific priors a task requires, and where manual annotation...
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Semantically-Guided Domain Randomization (S‑GDR) is an annotation‑free pipeline that uses vision‑language model captioning of a small real reference set, diffusion‑based background synthesis, and mask‑based object composition to generate synthetic training data. In a high‑mix, low‑volume automotive detection benchmark, S‑GDR achieves a mAP50‑95 of 0.739 with only 200 synthetic images, outperforming a domain‑randomized render baseline and several other synthetic data methods under the same budget. These results suggest S‑GDR is a viable alternative for training visual perception systems when annotation, energy, and time resources are severely limited.