arXiv AI
Jun 16

Orchestrated Reality: From Role-Play to Living, Playable Game Worlds -- LLM-Driven World Simulation as a Parameterized-Action POMDP

arXiv:2606. 16014v1 Announce Type: cross Abstract: Many games rely on storytelling combined with systems that track levelling, NPC behaviour, and consequence simulation; bridging tightly-authored narrative with deeply-simulated worlds -- most acute in sandbox and open-world settings -- has been prohibitively expensive.

By Yuhang Huang, Chenmiao Li, Chaowei Fang
arXiv AI
Aug 21

ChronoAgentic: A Code-based Multi-Agent World Simulator for Physically Grounded Simulation Construction

arXiv:2605. 14398v3 Announce Type: replace Abstract: Video-based world models generate visually plausible rollouts, but since they infer dynamics in latent states, they enforce no explicit physical constraints: contacts drift, shapes distort, and motion loses consistency.

By Hongyu Wang, Jingquan Wang, Ashvin Anilkumar, Bocheng Zou, Radu Serban, Dan Negrut
arXiv AI
Jun 17

OmniDrive: An LLM-Choreographed Multi-Agent World Model with Unified Latent Co-Compression for Multi-View Driving Video Generation

arXiv:2606. 17536v1 Announce Type: cross Abstract: Generative world models for autonomous driving face two unresolved tensions: heterogeneous control injection, where free-form language, HD-maps, trajectories, and camera poses reside in incompatible representational spaces, and post-hoc cross-view fusion, where per-camera latents fail to encode global 3-D geometry.

By Zijie Meng, Yufei Liu, Chengqian Ma, Zhiyu Li, Jiyuan Liu, Wenhua Nie, Bingcai Wei, Shuqin Chen, Weichen Xu, Jiquan Yuan, Miao Zhang
arXiv AI
Sep 10

PlannerForge: LLM Agents for Scenario-Based Testing of Motion Planners in Autonomous Driving

PlannerForge is a unified LLM‑agent framework that covers the entire scenario‑based testing pipeline for autonomous driving systems, from scenario generation to ADS assessment, and adds ADS enhancement and benchmarking stages. It was evaluated with ten off‑the‑shelf LLMs across all tasks and five prompt conditions, achieving best‑per‑task scores between 0.88 and 1.00 and matching commercial APIs with open‑source models such as Qwen3.6:35B. The end‑to‑end chaining retains 83% of seed queries for commercial backends and 78% for open‑source, outperforming existing tools like Scenario Factory 2.0 and BM25 in natural‑language generation, attribute realization, and physically valid edits. whyItMatters":"PlannerForge demonstrates that a single LLM‑based system can streamline and improve the fragmented scenario‑based testing workflow for autonomous driving, achieving high performance without domain‑specific fine‑tuning."

By Yuan Gao, Sebastian M\"uller, Mattia Piccinini, Marc Kaufeld, Yuchen Zhang, Finn Rasmus Sch\"afer, Qunying Song, Johannes Betz
Hugging Face Trending Papers
Sep 8

Hi-FLoop: Hierarchical State-Feedback Loops for Multi-Timescale World Modeling

Hi-FLoop introduces a hierarchical state‑feedback framework for multi‑agent traffic simulation that reconciles decision time scales over an 8‑second rollout. The model uses eight scene‑level Worlds to maintain joint hypotheses, with an 8‑second Goal, 2‑second Preview, and 1‑second Control hierarchy, and commits only executed prefixes every 0.5 seconds to preserve factual consistency. A joint preview interaction graph and a prefix‑frozen A‑to‑B cascade enable sparse interaction refinement and accurate state recovery, achieving an overall score of 0.689987 on the H‑D public‑validation split and strong oracle‑minADE performance. whyItMatters":"The paper presents a novel multi‑timescale approach that improves consistency and realism in long‑horizon traffic simulations, as evidenced by its competitive evaluation metrics."