The paper investigates whether large language model–based coding agents can automatically synthesize programs that solve generalized task and motion planning (TAMP) problems across diverse instances. Using Claude Code and Codex, the authors evaluate 980 generated programs on 100 held‑out environments from KinDER and PDDLStream, achieving mean success rates between 56 % and 95 %—higher than hand‑engineered planners and other baselines—while requiring an order of magnitude less computation per instance. The study demonstrates that coding agents can calibrate physical models, test edge cases, and refine strategies, suggesting they are a strong baseline for generalized TAMP.
By Matteo Merler, Bowen Li, Josh Roy, Yichao Liang, Qianwei Wang, Yixuan Huang, Tom Silver
arXiv:2608. 16637v1 Announce Type: new Abstract: LLMs remain unreliable for long-horizon planning, often generating logically inconsistent or non-applicable plans.
By Veit Laule, Jiangtao Shuai, Manfred Hauswirth, Sonja Schimmler
The paper investigates whether coding agents can automate the synthesis of programs that solve generalized Task and Motion Planning (TAMP) problems. By evaluating Claude Code and Codex on 28 simulated environments, the authors find that these agents outperform hand-engineered planners and other baselines, achieving higher success rates and lower computation per instance. The agents also demonstrate adaptive behaviors such as calibrating physical models and refining strategies during interaction.
arXiv:2607. 10059v1 Announce Type: new Abstract: Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain.
By Xun Liu, Yi Evie Zhang, Vira Kasprova, Parisa Rabbani, Pardis Sadat Zahraei, Tianyu Zhang, Ali Ebrahimpour-Boroojeny, Varun Chandrasekaran
arXiv:2508. 02721v2 Announce Type: replace-cross Abstract: While powerful, the inherent non-determinism of large language model (LLM) agents limits their application in structured operational environments where procedural fidelity and predictable execution are strict requirements.
By Libin Qiu, Yuhang Ye, Zhirong Gao, Xide Zou, Junfu Chen, Ziming Gui, Weizhi Huang, Xiaobo Xue, Wenkai Qiu, Kun Zhao
arXiv:2610.02563v1 Announce Type: cross
Abstract: We present OpenGameEval, a benchmark and evaluation framework for agentic game development inside Roblox Studio. It runs language models as agents in...
By Eray Turkel, Mengsha Sun, Kartik Ayyar, Sean Dunigan, Jack Lu, Vlad Shcherban, Hsiang-Shun Shih, Xin Wang, Tiantian Zhang