arXiv:2608.31025v1 Announce Type: new
Abstract: Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remain...
By Jailing Lin, Jikuan Zhang, Jianhua Sun
Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2609.36940v1 Announce Type: new
Abstract: Accurate dynamic scene reconstruction is important for robotic perception, where temporally consistent representations of dynamic environments are esse...
By Thai Duy Nguyen, Haitian Zhang, Addison Lin Wang
arXiv:2610.28594v1 Announce Type: new
Abstract: Reliable multi-view forecasting requires videos from different cameras to describe the same evolving 3D scene. To this end, we introduce Video-Point Mo...
By Byungwoo Jeon, Sunghwan Hong, Dohyeon Kim, Jonghoon Lee, Jungwoo Park, Inhee Lee, Doosan Baek, Jinil Kim, Taehyun Lim, Hanbyul Joo, Marc Pollefeys, Saining Xie, Jinwoo Shin
arXiv:2609.19142v1 Announce Type: new
Abstract: World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse...
By Bardienus P. Duisterhof, Kaifeng Zhang, Adam Hung, Bowen Wen, Stan Birchfield, Yunzhu Li, Deva Ramanan, Jeffrey Ichnowski
arXiv:2610.02160v1 Announce Type: new
Abstract: Precise control over camera and object motion is essential for professional video production. Existing methods control objects only coarsely, through i...
By Wei Cao, Hao Zhang, Vikram Voleti, Yuqun Wu, Mallikarjun B R, Shimon Vainer, Mark Boss, Yaoyao Liu
arXiv:2609.01059v1 Announce Type: new
Abstract: As Vision-Language Models (VLMs) tackle dynamic 3D spatial reasoning, ego-motion perception becomes essential to resolve monocular scale ambiguity. How...
By Jiayu Ding, Zhuodong Liu, Lei Zhang, Manyu Xiong, Hongbo Jin, Haoran Tang, Hongbo Zhang, Changen Zhu, Wenbo Xing
arXiv:2608.20770v1 Announce Type: new
Abstract: Modern AI video generation models can produce videos with high visual fidelity and seemingly smooth temporal transitions. However, visual realism does...
By Haojin He, Hao Tan, Zichang Tan, Ajian Liu, Jun Wan
Forge4D is a feed‑forward model that reconstructs temporally aligned 4D human representations from uncalibrated sparse‑view videos, enabling both novel view and novel time synthesis. It achieves this by jointly streaming 3D Gaussian reconstruction with dense motion prediction, using learnable state tokens for temporal consistency and a self‑supervised retargeting loss for motion prediction. Extensive experiments confirm its effectiveness on in‑domain and out‑of‑domain datasets.
By Yingdong Hu, Yisheng He, Jinnan Chen, Weihao Yuan, Kejie Qiu, Zehong Lin, Siyu Zhu, Zilong Dong, Steven Hoi, Jun Zhang
Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that makes environments immersive.
arXiv:2608.22773v1 Announce Type: new
Abstract: Dynamic 3D Gaussian Splatting (3DGS) achieves photorealistic reconstruction of time-varying scenes, and recent physics-aware extensions improve extrapo...
By Shogo Sato, Takuhiro Kaneko, Shoichiro Takeda, Tomoyasu Shimada, Riku Inoue, Kazuhiko Murasaki, Ryuichi Tanida
arXiv:2510.24904v2 Announce Type: replace
Abstract: Although recent video generative models are getting more capable of following external camera controls, imposed by either text descriptions or came...
By Qiucheng Wu, Handong Zhao, Zhixin Shu, Jing Shi, Yang Zhang, Shiyu Chang