arXiv Computer Vision

STRIKE: Learning Visual State Transitions for Physical World Modeling

arXiv Computer Vision
Sep 17

StrucPhysVideo: Learning Physical Dynamics from Structured Captions and Robot Actions

arXiv:2609.18430v1 Announce Type: new Abstract: Modeling physical dynamics, including how objects move, interact, and change state, is central to video world models for embodied AI. We present StrucP...

By WM Team, Enhui Ma, Kaiwen Guo, Tingrui Zhang, Wei Song, Yingshui Tan, Jianhua Xu, Tong Zhang, Kaicheng Yu
arXiv Computer Vision
6d ago

PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations

PDRVLA is a Vision‑Language‑Action model that incorporates a lightweight Physical Dynamics Module to extract physical tokens from vision‑language features, enabling action generation without online video synthesis. The module predicts future RGB, depth, and optical‑flow features, guided by auxiliary supervision from a frozen pretrained video world model. Trained solely on publicly available data augmented with human‑to‑robot synthesis, subtask annotation, and embodied chain‑of‑thought (ECoT) annotation, PDRVLA achieves high success rates across four simulation benchmarks, with ablations demonstrating the benefits of world‑model supervision and various conditioning strategies.

By Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen, Chongyang Wu, Haoran Li, Fan Yang, Mingan Lin, Wentao Zhang, Zenan Zhou, Youzheng Wu
arXiv Computer Vision
Oct 16

VLA-$\Delta$: Learning Physical State Transition for Vision-Language-Action Models

VLA‑Δ introduces a framework that explicitly learns physical state transitions for vision‑language‑action models, using changes between current and future states as learning targets. The authors build a large‑scale pretraining dataset with physical state‑transition annotations that cover task‑relevant semantics and visual motion changes, providing direct supervision for continuous action generation. The resulting model performs competitively on LIBERO and RoboTwin benchmarks and outperforms π₀.₅ in real‑robot experiments, while requiring no extra inference overhead.

By Qi Lu, Jiarun Li, Ce Zhang, Miao Pan, Yi Pan, Xu Wang, Wenqi Zhang, Xuhong Zhang
arXiv Computer Vision
Sep 15

PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models

PhysBrain 1.5 is a unified vision‑language model that learns to understand physical environments, generate actions, and predict future states by encoding language, end‑effector motion, and dense visual targets as discrete sequences and training them with autoregressive next‑token prediction. The model is pre‑trained on human interaction videos and fine‑tuned on human demonstrations, robot trajectories, and simulated experience, achieving an average score of 72.5 across 28 embodied understanding benchmarks and outperforming other open‑source models on 14 of them. It also demonstrates the ability to produce end‑effector trajectories and predict future scenes with spatially aligned RGB, depth, and robot‑mask outputs.

By DeepCybo Team, Yu Bin, Haipeng Cao, Zheng Chang, Kai Chen, Youning Chen, Kailin Deng, Yichao Du, Xiaotong Fu, Haoyang Ge, Yunlong Guo, Chenliu Hao, Jiyan He, Xuguo He, Yakun Hou, Kai Hu, Cong Huang, Tuopusen Huang, Yu Huang, Hong Li, Peize Li, Shijie Lian, Xiaopeng Lin, Yun Lin, Haibao Liu, Haochen Liu, Qiuzhi Liu, Shengcai Liu, Zhiqiang Liu, Tao Luo, Peng Ren, Shuo Ren, Chaoyi Ruan, Zhaolong Shen, Yukun Shi, Qiyuan Su, Yuxuan Tian, Yining Wang, Changti Wu, Hao Wu, Xueyin Xu, Ruoqi Yang, Zhaoyang Yang, Hang Yuan, Zhaoyang Zeng, Hanwen Zhang, Ruimeng Zhang, Yao Zhang, Yibo Zhang, Yuxiang Zhang, Zhirui Zhang, Ziyi Zhang, Zubin Zheng, Zishen Zhuang
Hugging Face Trending Papers
Jul 30

PhiZero: A World Model Built Around Physical Language

We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically predict future videos directly in pixel space, leaving the underlying world dynamics implicit within high-dimensional visual predictors.

arXiv Machine Learning
Oct 15

StateCraft: Augmenting Video World Models with Abstract-State Reasoning

StateCraft introduces a new architecture that separates a persistent, updatable abstract state from the visual state in video world models. By pairing a language model with a video diffusion model, it tracks entity changes over time and conditions visual generation on this abstract state. The approach is evaluated on generative interfaces and a new benchmark, showing improved generation quality, memory usage, and controllability, while enabling direct editing of unseen states and extending to spatial 3D environments.

By Lorenzo Venturoli, Nedko Savov, Xi Wang, Marc Pollefeys, Luc Van Gool
arXiv AI
Aug 27

DELE-w0.5: Inferring Action from Future Latent State for Robotic Manipulation

DELE-w0.5 is a robotic manipulation framework that predicts future latent states instead of generating full video sequences, thereby inferring robot actions directly from these compact representations. By focusing on physical state changes rather than visual transitions, it reduces model complexity and inference latency. In 480 real‑robot trials across four long‑horizon tasks, DELE‑w0.5 achieved 62.5 % overall task success and 81.3 % macro ordered‑stage progress, outperforming the strongest baseline by 47.5 and 30.7 percentage points.

By Fenghao Lei, Zhixiong Huang, Long Yang, Jiabao Chen, Peilin Huang, Han Fu, Zhuo Li, Xiaoxue Ren