arXiv:2606. 10620v1 Announce Type: cross Abstract: Image generation models now produce high-quality static images, yet their ability to represent how a visual world changes over time remains poorly understood.
By Xinrui Wu, Lichen Huang
arXiv:2609.18430v1 Announce Type: new
Abstract: Modeling physical dynamics, including how objects move, interact, and change state, is central to video world models for embodied AI. We present StrucP...
By WM Team, Enhui Ma, Kaiwen Guo, Tingrui Zhang, Wei Song, Yingshui Tan, Jianhua Xu, Tong Zhang, Kaicheng Yu
arXiv:2609.32193v2 Announce Type: replace
Abstract: Vision Language Action (VLA) models condition actions directly on current visual and language context, without an explicit account of how the scene...
By Hongyi Cai, Yi Herng Ong, Tingshiuan C. Wu, Chiew Hui Lim, Hanxia Li, Kehong Guo, Sze Yuan Cheong
Drive‑HWM introduces a hierarchical slow‑fast world modeling framework for autonomous driving. The slow model predicts multi‑step future representations, while the fast model jointly predicts the next frame and immediate action using a lightweight multimodal backbone and an autoregressive expert. Dynamic‑Aware Latents, learned through optical‑flow prediction, explicitly capture motion dynamics, and experiments on NAVSIM v1 and v2 show strong driving performance with validated ablation studies.
By Zhaoxin Fan, Tianbao Zhang, Wenjun Wu, Xiaofeng Wang, Yeying Jin, Jian Zhao, Zheng Zhu, Shuicheng Yan
arXiv:2609.37250v1 Announce Type: cross
Abstract: World-action models (WAMs) couple future visual-state prediction with action generation. By adapting video generators or image-editing models pretrai...
By Yang Zhang, Jiangyuan Zhao, Chenyou Fan, Jiayu Hu, Xiu Yuan, Chenjia Bai, Xiu Li
arXiv:2607. 14187v1 Announce Type: new Abstract: Embodied cognition requires agents to connect high-level task reasoning with the physical states to be achieved.
By Haotian Liang, Mingkang Chen, Yufei Huang, Yuchun Guo, Xiaomeng Zhu, Xiangli Shi, Kaixuan Wang, Yunxuan Mao, Weijie Zhou, Ling Chen, Shirong Zeng, Yueyu Long, Yuchen Si, Yajuan Zhu, Xingyu Zhou, Minghui Wang, Wanjia He, Xin Yang, Lingzhu Xiang, Zhiqing Liu, Bohan Ma, Xiran Huang, Tianshuo Yang, Zhiheng Liu, Xuantang Xiong, Zisheng Lu, Ping Luo, Yao Mu, Han Hu, Zhengyou Zhang
Embodied cognition requires agents to connect high-level task reasoning with the physical states to be achieved. We introduce Hy-Embodied-RxBrain, an embodied cognition foundation model with joint language-visual reasoning and imagination.
arXiv:2608.31025v1 Announce Type: new
Abstract: Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remain...
By Jailing Lin, Jikuan Zhang, Jianhua Sun
arXiv:2607. 26452v1 Announce Type: new Abstract: World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure.
By Yiming Cai, Fangjie Yu, Meiqing Yu, Ziyue Shi, Pengfei Yuan, Yong Guo
PhysBrain 1.5 is a unified vision‑language model that learns to understand physical environments, generate actions, and predict future states by encoding language, end‑effector motion, and dense visual targets as discrete sequences and training them with autoregressive next‑token prediction. The model is pre‑trained on human interaction videos and fine‑tuned on human demonstrations, robot trajectories, and simulated experience, achieving an average score of 72.5 across 28 embodied understanding benchmarks and outperforming other open‑source models on 14 of them. It also demonstrates the ability to produce end‑effector trajectories and predict future scenes with spatially aligned RGB, depth, and robot‑mask outputs.
By DeepCybo Team, Yu Bin, Haipeng Cao, Zheng Chang, Kai Chen, Youning Chen, Kailin Deng, Yichao Du, Xiaotong Fu, Haoyang Ge, Yunlong Guo, Chenliu Hao, Jiyan He, Xuguo He, Yakun Hou, Kai Hu, Cong Huang, Tuopusen Huang, Yu Huang, Hong Li, Peize Li, Shijie Lian, Xiaopeng Lin, Yun Lin, Haibao Liu, Haochen Liu, Qiuzhi Liu, Shengcai Liu, Zhiqiang Liu, Tao Luo, Peng Ren, Shuo Ren, Chaoyi Ruan, Zhaolong Shen, Yukun Shi, Qiyuan Su, Yuxuan Tian, Yining Wang, Changti Wu, Hao Wu, Xueyin Xu, Ruoqi Yang, Zhaoyang Yang, Hang Yuan, Zhaoyang Zeng, Hanwen Zhang, Ruimeng Zhang, Yao Zhang, Yibo Zhang, Yuxiang Zhang, Zhirui Zhang, Ziyi Zhang, Zubin Zheng, Zishen Zhuang
WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.
FOCAL‑VLA is a framework that improves vision‑language‑action models by combining subtask‑guided geometry distillation with implicit world modeling. It transfers geometric knowledge from VGGT to focus on subtask‑relevant image regions and uses Track4World features to capture future 3D evolution, guiding action generation without running these models at inference time. Experiments demonstrate that FOCAL‑VLA outperforms baselines on both simulation benchmarks and real‑world manipulation tasks.
By Zhiyuan Gao, Di Wen, Yanxiang Zhan, Mohammad Khoshnazar, Jeroen Sch\"afer, Kunyu Peng, Michael Beetz