arXiv AI

CG-World: A Large-Scale World-State Dataset and Protocol for World Models

arXiv:2607. 26452v1 Announce Type: new Abstract: World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure.

arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
Hugging Face Trending Papers
Jun 1

WALL-WM: Carving World Action Modeling at the Event Joints

WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.

arXiv AI
Aug 11

WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation

arXiv:2608. 09298v1 Announce Type: cross Abstract: Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation.

By Peterson Co, Sicheng Hu, Chunxuan Jiao, Hongyang Cheng, Yulin Luo, Yijie Xu, Sixiang Chen, Zhongxia Zhao, Zihao Wang, DaFeng Chi, Peidong Liu, YuTong Chen, Henghua Liu, Zhihao Yuan, Huizhu Jia, Yuzheng Zhuang, Tianle Zhang, Liang Lin, Huajie Tan, Shanghang Zhang
Hugging Face Trending Papers
Jul 21

Learning Explicit Physical Parameter Control and Benchmarking for Video Generation

Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.

arXiv Machine Learning
Jun 16

Geometric Action Model for Robot Policy Learning

arXiv:2606. 17046v1 Announce Type: cross Abstract: Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world.

By Jisang Han, Seonghu Jeon, Jaewoo Jung, Ren\'e Zurbr\"ugg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
arXiv AI
Jul 17

RxBrain: Embodied Cognition Foundation Model with Joint Language-Visual Reasoning and Imagination

arXiv:2607. 14187v1 Announce Type: new Abstract: Embodied cognition requires agents to connect high-level task reasoning with the physical states to be achieved.

By Haotian Liang, Mingkang Chen, Yufei Huang, Yuchun Guo, Xiaomeng Zhu, Xiangli Shi, Kaixuan Wang, Yunxuan Mao, Weijie Zhou, Ling Chen, Shirong Zeng, Yueyu Long, Yuchen Si, Yajuan Zhu, Xingyu Zhou, Minghui Wang, Wanjia He, Xin Yang, Lingzhu Xiang, Zhiqing Liu, Bohan Ma, Xiran Huang, Tianshuo Yang, Zhiheng Liu, Xuantang Xiong, Zisheng Lu, Ping Luo, Yao Mu, Han Hu, Zhengyou Zhang