GSBF: Gaussian Splatting for Environment-Aware Beamforming
arXiv:2608. 05896v1 Announce Type: new Abstract: Beamforming plays a key role in multiple-input-multiple-output (MIMO) communication systems.
arXiv:2607. 25569v1 Announce Type: cross Abstract: Recent advances in 3D Gaussian Splatting (3DGS)-based wireless radiance field (WRF) reconstruction provide an efficient solution for wireless channel modeling.
arXiv:2608. 05896v1 Announce Type: new Abstract: Beamforming plays a key role in multiple-input-multiple-output (MIMO) communication systems.
Beamforming plays a key role in multiple-input-multiple-output (MIMO) communication systems. However, conventional beamforming design normally requires accurate instantaneous channel state information (CSI) and iterative optimization, which incur substantial pilot overhead and computational complexity.
arXiv:2603. 07664v3 Announce Type: replace-cross Abstract: The reflective appearance, especially strong and typically near-field specular reflections, poses a fundamental challenge for accurate surface reconstruction and novel view synthesis.
arXiv:2606. 18734v1 Announce Type: cross Abstract: Accurate, site-specific channel information is crucial for optimizing next-generation wireless networks.
Recent advances in 3D Gaussian Splatting have demonstrated unprecedented success in novel view synthesis. However, the substantial inference and storage overhead driven by high-order Spherical Harmonics (SH) are primary bottlenecks for mobile platforms.
arXiv:2511. 15022v2 Announce Type: replace-cross Abstract: Complex-valued Gaussian primitives have recently been explored for representing holographic radiance fields in 3D novel view synthesis.
arXiv:2607. 28994v1 Announce Type: cross Abstract: High-fidelity radio fields are typically simulated for every scene--transmitter configuration or fitted separately to each scene, failing to exploit propagation structures shared across environments.
arXiv:2508. 05950v4 Announce Type: replace-cross Abstract: We propose CLONE, a Continuous Latent Optimization framework for Normal Estimation via 3D Gaussian splatting.
arXiv:2605. 03337v3 Announce Type: replace-cross Abstract: Recent progress in 4D Gaussian Splatting (4DGS) has achieved impressive dynamic scene reconstruction results.
3D Gaussian Splatting has demonstrated remarkable potential in novel view synthesis. In contrast to small-scale scenes, large-scale scenes inevitably contain sparsely observed regions with excessively sparse initial points.
arXiv:2607. 01777v1 Announce Type: cross Abstract: Radio frequency (RF) maps provide a compact representation of multipath propagation characteristics and are fundamental to channel modeling, coverage analysis, and environment-aware wireless optimization.
arXiv:2608. 01958v2 Announce Type: replace-cross Abstract: 4D Gaussian Splatting (4DGS) excels in dynamic 3D reconstruction and real-time novel view synthesis via efficient 4D Gaussian representations and parallelizable rendering.