GROW$^2$: Grounding Which and Where for Robot Tool Use
arXiv:2606. 30632v1 Announce Type: cross Abstract: Can the robot use a plate to cut a cake if no knife is available?
arXiv:2606. 30632v1 Announce Type: cross Abstract: Can the robot use a plate to cut a cake if no knife is available?
Metric-Bench introduces a new benchmark for Vision‑Language Models (VLMs) that focuses on metric‑spatial reasoning in indoor scenes by using in‑image reference objects with known dimensions. The accompanying MetricReasoner fine‑tuning recipe employs structured prompts and numerical rewards to implicitly learn 2D‑to‑3D mapping without camera intrinsics. Experiments show that this approach improves spatial metric understanding by 43.1 % over existing models and boosts downstream embodied tasks, while also delivering gains on general VLM benchmarks.
arXiv:2607. 03595v1 Announce Type: cross Abstract: Affordance grounding aims to localize image regions that support a specific action, serving as a core capability for physical intelligence and embodied perception.
arXiv:2608.20720v1 Announce Type: new Abstract: Open-world 3D affordance grounding requires localizing functional object parts in 3D given free-form language queries. Existing methods typically assum...
arXiv:2512.04231v2 Announce Type: replace-cross Abstract: Assistive robots operating in unstructured environments must reason not only about what objects are, but how they can be used, including non-...
arXiv:2608. 12220v1 Announce Type: cross Abstract: Existing Vision-Language Models (VLMs) exhibits a critical bottleneck in robust spatial reasoning.
arXiv:2606. 17539v1 Announce Type: cross Abstract: Spatial VLMs have made substantial progress in geometric perception, yet complex spatial reasoning requiring multi-step inference over depth, distance, and scene relations remains challenging.
arXiv:2610.23302v1 Announce Type: cross Abstract: Spatial context prediction requires visual grounding and spatial reasoning to identify vacant regions relative to objects in a scene. Spatial relatio...
The paper introduces VGEBench, a new benchmark for evaluating Vision‑Language Models (VLMs) on generalizable, visually grounded exploration of household devices. Unlike existing datasets that rely on static images or annotated trajectories, VGEBench employs a logic‑driven state machine to simulate multi‑turn interaction loops, requiring agents to actively perceive, act, and refine their actions to achieve goals. Experiments show that current VLMs struggle to translate semantic knowledge into physical execution and to maintain long‑horizon state tracking.
DK‑VLM introduces Dual‑Kernel Attention, where a visual token’s attention is computed from both its input position and its geometric position derived from 3D points and camera poses. A semantic kernel preserves pretrained attention while a geometric kernel modulates attention via point displacements and relative view transformations, with a learned gate fusing the two. The model also employs Reference‑Frame Composition supervision to update its reference frame across successive judgments, achieving top scores on six spatial benchmarks and strong performance on VSI‑Bench and ReVSI‑32.
arXiv:2606. 05533v1 Announce Type: new Abstract: Existing robot planning systems rely on appearance-based reasoning, where visual observations are encoded into latent spaces organized around object appearances (e.
AffordSim is a scalable data generator and benchmark that integrates open‑vocabulary 3D affordance prediction into simulation‑based trajectory generation for robotic manipulation. Given a natural‑language task description, it synthesizes task‑relevant scenes, queries affordances, grounds them on object surfaces, samples region‑conditioned grasps, and selects executable candidates with motion planning, while randomizing pose, texture, lighting, noise, and backgrounds for sim‑to‑real transfer. The benchmark includes 50 tasks, five robot embodiments, and over 500 objects, achieving 93% of the success rate of manual contact annotations on affordance‑critical tasks and 89% on hard composite tasks, with policies trained on AffordSim transferring zero‑shot to a real Franka FR3 with 24% average success.