GROW$^2$: Grounding Which and Where for Robot Tool Use
arXiv:2606. 30632v1 Announce Type: cross Abstract: Can the robot use a plate to cut a cake if no knife is available?
arXiv:2606. 30632v1 Announce Type: cross Abstract: Can the robot use a plate to cut a cake if no knife is available?
arXiv:2607. 03595v1 Announce Type: cross Abstract: Affordance grounding aims to localize image regions that support a specific action, serving as a core capability for physical intelligence and embodied perception.
arXiv:2608.20720v1 Announce Type: new Abstract: Open-world 3D affordance grounding requires localizing functional object parts in 3D given free-form language queries. Existing methods typically assum...
arXiv:2608. 12220v1 Announce Type: cross Abstract: Existing Vision-Language Models (VLMs) exhibits a critical bottleneck in robust spatial reasoning.
arXiv:2606. 17539v1 Announce Type: cross Abstract: Spatial VLMs have made substantial progress in geometric perception, yet complex spatial reasoning requiring multi-step inference over depth, distance, and scene relations remains challenging.
The paper introduces VGEBench, a new benchmark for evaluating Vision‑Language Models (VLMs) on generalizable, visually grounded exploration of household devices. Unlike existing datasets that rely on static images or annotated trajectories, VGEBench employs a logic‑driven state machine to simulate multi‑turn interaction loops, requiring agents to actively perceive, act, and refine their actions to achieve goals. Experiments show that current VLMs struggle to translate semantic knowledge into physical execution and to maintain long‑horizon state tracking.
arXiv:2606. 05533v1 Announce Type: new Abstract: Existing robot planning systems rely on appearance-based reasoning, where visual observations are encoded into latent spaces organized around object appearances (e.
Existing Vision-Language Models (VLMs) exhibits a critical bottleneck in robust spatial reasoning. Recent reinforcement learning (RL) methods aim to close this gap with verifiable outcomes, yet they suffer from poor credit assignment across intermediate reasoning steps.
Pointing-based visual grounding requires models to precisely locate target objects by deciphering complex spatial relationships between the visual scene and pointing gestures. Traditional methods typically encode input images into static feature representations and perform reasoning primarily within the linguistic domain, often overlooking the rich perceptual cues and explicit spatial geometry inherent in images.
MV-STRIDE is a Multi‑View hierarchical Spatial Reasoning dataset that models dependencies among perception, scene understanding, and contextual reasoning to support 3D spatial cognition. It introduces a QA generation pipeline that enforces cross‑view constraints, producing multi‑level reasoning tasks with chain‑of‑thought supervision. Experiments show that training on MV‑STRIDE yields state‑of‑the‑art performance on multi‑view spatial benchmarks, enabling MLLMs to reason robustly across diverse viewpoints.
arXiv:2609.06880v1 Announce Type: cross Abstract: Reasoning over language instructions in embodied tasks such as robotics often requires understanding spatial relations from a speaker's situated pers...
arXiv:2510. 14828v3 Announce Type: replace Abstract: Improving the reasoning capabilities of embodied agents is crucial for robots to complete complex human instructions in long-view manipulation tasks successfully.